Warframe
dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.
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Yeah I was about to hit the hay myself but I didn’t know you could combine elements I was using just one (like shock or fire) since I thought they’d cancel out. But let’s say I use my ability that puts out a ring of heat or cold, can I then use a weapon that has a shock mod to make those combination elements or does it have to be from the one weapon
If you have two elemental mods they'll combine to make one combination element. In the menu you can search for Viral, Magnetic, Radiation, Blast, Gas, or Corrosive and it'll show you which two elements make it if you have both of them. Or if you're still hunting down staple mods you can reference Damage on the wiki to know what to look for. Unfortunately it has to be on the same item to make a combo element. You can't modify what element your powers do on the fly.
Alright thanks for the info
No problem. This is mostly centered on beginners, there's more for when you're a bit further in the game but didn't want the tips to be overwhelming or unhelpful to where you are currently. The only semi-advanced thing was calling out that Faction damage is good. Since it does nothing to all other factions some people discount it. Learning to use it now should save you pain in the future.
Ooh ok
Yeah I was definitely kinda shrugging it off too
But I’m assuming an upgraded faction damage plus that factions element weakness means big damage
Oh yeah, it really is. I was going to type up a big reply with a lot of math but it's a little overwhelming so I'll just lay out the hypothetical and show the results:
Imagine a gun that does 10 damage. Nice round number that's easy to multiply. If we use max-ranked mods from each category (and using the basic versions, not any special ones) and then factor in the bonus damage from doing the right damage type your 10 damage per shot gun now does 340.7 damage per shot (on average, including mutlishot and crits). Then let's run through again and only leave off the faction damage. Your 10 damage gun now only does 286.2 damage per shot, 54.5 damage less than with it. This difference only gets more exaggerated the bigger the base number your weapon does is.
Note: This math isn't perfectly accurate as it assumes the weapon's base damage isn't going to be modified by what type of health your hitting. This damage type accounts for a very small proportion of the overall damage so while your numbers won't be exactly as shown it should be close.
I only skimmed the comment but having damage in the hundreds seems much larger than in the tens