this post was submitted on 26 Mar 2024
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Programmer Humor

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Gamedev is Easy (programming.dev)
submitted 7 months ago* (last edited 7 months ago) by JPDev@programming.dev to c/programmer_humor@programming.dev
 

Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[–] kamen@lemmy.world 22 points 7 months ago (2 children)

Yep, easy as that, just that each method takes months.

[–] ryehypernova@lemmy.ml 12 points 7 months ago

or years in some cases

[–] RandomVideos@programming.dev 1 points 7 months ago (1 children)

How are you implementing bug catching and autofixing in a couple of months

[–] kamen@lemmy.world 2 points 7 months ago

Yeah, that part is a bit iffy, but managers and product owners will believe it.