this post was submitted on 18 Apr 2024
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It's a topic I had to catch up with after catching up on the thread, and that makes it all click into place a bit better for me. Still, there's about 200 people at Warhorse Studios, according to a brief Google check, up from about 70 prior to the launch of the original game. There's a whole lot of collective love poured into this game concept that not many people under current economic incentives would be prepared to make. I would personally find it a shame if someone was otherwise interested in this game but was put off, solely, by that bad press (which is incredibly bad press, don't get me wrong there.)
It wouldn't surprise me if the company attracted other chud-like workers based off the founder's views, but as a casual fan of that original game, all of the content and intent seemed fine to me, and you're flat out not going to get another game like it on the market.