this post was submitted on 07 Aug 2023
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Memmy - An iOS client for Lemmy
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We don’t read the test flight feedback because most of it is extremely low quality and we get a ton of it.
Regarding glassmorphism, it’s something difficult to do in React Native. (although Bean does it so i guess possible) I believe both gk and i are not big fans of it anyways. I don’t hate it in certain places but i honestly really don’t like it in Mlem for example. Maybe because of all the varied content i can see come through it on Lemmy, where as in Messages or Mail it’s more monotone.
Regarding the tab bar going away on scroll. I believe this is not an accessible design and am also unaware of it ever being recommended by Apple. Also unaware of it being used in any apple apps. Totally fine to like it, just don’t think it’s an iOS design guideline.
Appreciate the feedback, though i guess i thought we were talking more about UX design over aesthetics.
I'll chime in the other way, I detest the frosted glass effect that the user above is describing. Mlem uses this if you want to check out a reference.
I love how clean and immersive the app is current state. The foreground of the bottom bars user above (no hate, just my opinion) makes me feel like I'm on my phone and I prefer to just get lost in content
I agree, i find it pretty distracting on Lemmy in particular.
I just mentioned the tabs disappearing is better solved than in Apollo, didn’t say that was mandatory as per guidelines.
As for the frosted glass effect it is UI as well as UX, as UI contributes to the UX. If you personally don’t like it, that’s your thing. It’s especially nice to have the content scroll under the bars, it makes the static boring monotone footers and headers come to life and gives you the illusion of a bigger screen. Take the latest Netflix design on iOS for example. The header is huge, but the video poster moves so nicely under them. All the Apple iOS apps have this effect. And a lot of Apple users care
It doesn’t contribute to UX, it’s purely a visual thing. I’m more interested in design guidelines that pertain to UX and usability.
Maybe we’ll add glassmorphism as an option someday, but the priority to me would be usability issues that go against apple guidelines.