this post was submitted on 06 May 2024
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This is awful.
Did they...
Man.
I wasn't very interested in this but I think I'm just going to pass entirely.
Look no excuses, this is just straight Grognard shit on my part, I'm gate keeping, I'm being elitist, whatever.
Why even have the Brotherhood if you're just going to have them die like mooks? Why put all that effort in to power armor, the iconic symbol of the entire series since the first game, and have some guy with a handgun shoot holes through it? And not even through the faceplate or anything, right through the armor itself? Why do this? What is the narrative purpose here? One frag grenade killing a guy in power armor isn't, like, that's not the point of power armor. These things are one-man tanks that turned the course of the war with China, that make people damn near invulnerable to anything short of plasma rifles and rocket launchers. You want to show your guy is a bad ass have him take out a bunch of raiders or NCR troops. Have him fight a death claw. This is just, idk, completely deflating the mystique of one of the core symbols of the series. The Brotherhood's whole thing, narratively, is being high-tech badasses who can out fight everyone in the wasteland. They only lose the NCR/Brotherhood war because of small numbers and their insularity making the vulnerable. You want your guy to beat them, have him do something clever like drop the ceiling on them, or put their comrades in danger so they have to retreat to protect them, not just shooting right through their armor.
I was so psyched back in 1998 when I found the brotherhood bunker and convinced them to give me power armor and suit me up. You went from being a pretty tough badass to a god of war and carnage. Normal weapons flat out couldn't hurt you without landing crits and you could suddenly survive bursts from miniguns and combat shotguns without blinking. Lasers were damn near useless against you. It was awesome.
And now it's thirty years later and they're having brotherhood knights die like chumps? for what? To show how cool he is? They're just going on to undercut, totally destroy, the mystique of the coolest damn thing in the series?
This sucks.
Yea, I think the power scale is off. A well-seasoned fighter with an absolute hand cannon should probably be able to pierce Power Armor at the joints, I buy that, but all agency was removed from what should be highly trained death commandos, the Fallout equivalent of Space Marines.
Yeah. Astartes did a really good job of showing the spess mehrines being absurdly well armored, able to shrug off and ignore almost any small arms fire and some heavy weapons fire. T series power, in my head, if i was doing this, would be a similar vibe but with a clunkier, less fluid, more mechanical way of moving and sounding. The brotherhood, when it's not Beth writing it, are kinda goofy nerds until they gear up and roll out and then they're monsters - guys with expertly maintained power armor and heavy weapons + high quality combat training + experience. They should be really, really, really scary to get in a fight with. They're not invincible, but to really have a chance of hurting them you need the big, iconic guns from the series - 5ft long plasma rifles with chainsaw grips that melt people in to goo, gatling guns, rocket launchers.
Idk. : p
A lot of the adapations coming out, i've already got this world in my head. I know what it looks like, sounds like, smells like. Sometimes you get some real slick, interesting stuff like dune or blade runner, but then you also get star wars. Even if the fallout show is really good, it's not my fallout, the fallout I've been part of (really! I published some mods!) For decades. That doesn't mean it's bad, and i hope people are enjoying it, but i'm just gonna sit here with my weird old stories and clunky interface and, idk, remeber it my way.
Yep, honestly I think Fallout desparately needs a universe reset and reboot. The classic lore is fantastic, and some of the new lore, too, but now it just doesn't make sense to itself.
Okay, you're the new creative director for a bran new Fallout project. Tell me your vision. What would you keep? What would you change? What new themes would you introduce to bring it in to the 21st century?
Quite a lot, honestly, much of the changes would be focused on balance and power curves to better fit a scarcity-oriented worldspace. Power Armor would be tanky like 4, but there wouldn't be so many suits or types, it would be rare like 1, 2, and New Vegas, for example, and Unarmed would be the weakest skill in the beginning and strongest at endgame, stuff like that.
For lore, though, I would focus on localizing factions and eliminating the reuse of factions that don't make sense, and allow time to progress, rather than stagnate or even regress.
sounds like a you problem. this show is awesome
Yeah, I know. And from what I understand, on it's own, it's quite good. But this isn't the Fallout I've been playing for 25 years.