this post was submitted on 15 May 2024
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[–] memory_adept@hexbear.net 6 points 6 months ago* (last edited 6 months ago)

always the same

Makes sense in terms of explaining why it's a core gameplay mechanic itself rather than just a line version of bases in rts

I guess a core appeal of using real maps to me in gaming has always been "let's find out what's REALLY under Cheyenne Mountain" stargate style