this post was submitted on 20 May 2024
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[–] SnowySkyes@hexbear.net 14 points 4 months ago (1 children)

Sheikah towers were just kinda stolen from Assassin’s Creed. The perches or whatever they were that unveiled the map. Breath of the Wild was heavily derivative of many games before its time. It’s just that they did what they wanted to do fairly well which is why it was a hit.

[–] Dirt_Owl@hexbear.net 4 points 4 months ago (1 children)
[–] BelieveRevolt@hexbear.net 16 points 4 months ago

The real problem is every open world game ripping off Assassin's Creed.

There's no reason why Spider-Man needs to go to towers to uncover more of NYC.