this post was submitted on 13 Aug 2023
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If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

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[–] cupcakezealot@lemmy.blahaj.zone 7 points 1 year ago (5 children)

Microtransactions are fine as long as they're not required to proceed in the game, tbh.

[–] pleb_maximus@feddit.de 31 points 1 year ago (3 children)

They never are and this attitude is what got us in this microtransaction hell in the first place.

[–] Riker_Maneuver@startrek.website 13 points 1 year ago (1 children)

Completely agree. Remember when people lost their shit over horse armor in Oblivion? That would be seen as reasonable now. They just kept forcing these things until it was normalized, and now we've had an entire generation grow up with MTX as the norm.

[–] NightOwl@lemmy.one 7 points 1 year ago

It was interesting how quickly people fell in line with finding paying for online multiplayer normal too on the console side. Although some do try to hand wave it away by saying they aren't paying for online, but to subscribe to game rentals.

But, yeah lot of these things people complain about eventually become the norm, and those who complain about it get seen as cranky entitled gamers over the long run.

[–] Toribor@corndog.social 9 points 1 year ago

Games that sell things like XP boosts always swear the game is balanced around not requiring them but there is always some grindy shit. Just play all this boring filler content for 90 hours.

[–] HidingCat@kbin.social 1 points 1 year ago (2 children)

Without them I wouldn't have gotten Warframe and Guild Wars 2, so I'm not so against all of them.

[–] all-knight-party@kbin.cafe 2 points 1 year ago

I'll agree with that. Guild Wars 2 still has a slight amount of "pay for convenience" stuff that makes me twinge considering how much I've already paid for the games and expansions, and I really wish you could unlock mount skins in more ways than just gems, but considering you can farm gold and swap it for gems it's acceptable enough.

Especially because I wouldn't even play an MMO with a sub fee, so for that alone I respect GW2's approach.

[–] snowbell@beehaw.org 10 points 1 year ago

Nah, having to pay for cosmetics and stuff is just a tiny bit less bad than pay to win.

[–] Neato@kbin.social 8 points 1 year ago

For full price games on release? No, they really aren't.

People always says "cosmetics are fine". They aren't. Cosmetics are gameplay. Humans love looking cool. They NEED it a lot of the time. The entire fashion industry wouldn't exist if looking cool wasn't a major part of human psyche. These MTX wouldn't sell if it wasn't. Locking all or most of the interesting looks behind additional paywalls is bullshit. And it's not OK. I don't engage with games that do that. There's plenty to play that don't abuse their customers.

[–] pleb_maximus@feddit.de 6 points 1 year ago (1 children)

They never are and this Attitüde is what got us in this microtransaction hell in the first place.

[–] snooggums@kbin.social 5 points 1 year ago (1 children)
[–] Neato@kbin.social 3 points 1 year ago

I'd prefer we stop calling these MTX. They are paid cheats.

[–] HidingCat@kbin.social 4 points 1 year ago

Some microtransactions are fine for free-to-play games and MMOs; I don't really like seeing them in full-priced games, especially if I feel it's engineered in a way to make me pay to play. It's why I avoid mobile games in general, playing them feels very predatory.