this post was submitted on 14 Aug 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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Baldur’s Gate 3 ritual spells allow you to cast magic without using a skill slot, meaning you can wield your powers and speak with as many animals as you wish.

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[–] ThayWizGwar@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (2 children)

I play wizard 100%, need to spend some time investigating Ritual Spells. I think I saw something about rituals while leveling up, but glossed over it. I cast Fire Bolt all the time out of combat to light braziers and the like, but I don't think that's the same thing (cantrip). Currently level 4 as well.

Wizards are the best.

[–] Hairyblue@kbin.social 3 points 1 year ago (3 children)

Also, I didn't know you could cast Flame Bolt to light braziers. I have been walking over and turn them on like a chump.

[–] ThayWizGwar@lemmy.world 2 points 1 year ago (1 children)

What about those you couldn't reach? That's how I figured it out. Cheers!

[–] Hairyblue@kbin.social 2 points 1 year ago* (last edited 1 year ago)

Those braziers went un-lit.

I did start shoot fire bolt at webbed up loot to get them.

[–] Invalid@kbin.social 2 points 1 year ago

You can use Ray of Frost to turn them off too.

[–] HubertManne@kbin.social 1 points 1 year ago

ty. I to was unaware of this

[–] Hairyblue@kbin.social 2 points 1 year ago* (last edited 1 year ago) (2 children)

Wizard are the best at spells. I keep buying any wizard scroll I see and pick up any I find. I have scribed all the ones I don't know to my book. So I have a lot of them now.

The ritual spells for the wizard are listed in this discussion and if you look at the spells in your book they will have the ritual label at the bottom.

They are sort of like cantrips but take up a prepared spot and are normally used out of combat. So you'd switch out a prepare combat spell for talk with animals, cast it and it does use up your spell cast count, and then remove it and select a spell that could be used for combat again.

[–] luxyr42@lemmy.dormedas.com 3 points 1 year ago (1 children)

Don't scribe all spells until the level up bug gets fixed. If you have no spells to choose upon leveling up, you can't level up that character.

[–] ThayWizGwar@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (1 children)

What level up bug? I'm still early on in my run, but this is the first I've heard of any such issue.

(I scribe all available spells. I will know them all.)

[–] Oldmandan@lemmy.ca 4 points 1 year ago (2 children)

Basically, the game forces you to choose two spells when leveling up; until you do, you can't finish levelling. If you have insufficient spells available to learn (by way of scribing all spells that could be available to learn on level up), your Wizard gets softlocked at their current level. Can only happen on even levels, and only if you've been really meticulous about collecting spell scrolls. Just be sure to leave at least two spells unlearned going into even level ups, and you won't have any issues.

[–] ThayWizGwar@lemmy.world 2 points 1 year ago
[–] ThayWizGwar@lemmy.world 2 points 1 year ago

I have learned all scrolls available, so.. yeah. I had no idea about this. Thank you.

[–] ThayWizGwar@lemmy.world 2 points 1 year ago

I need to read this three more times and then go try it. This game has facets.