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Hi! I am a part of online anarchist research group concerning math and economics, if you would like to join it please comment or write a DM so I will share with you a discord link from which we are collaborating.

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praxis (slrpnk.net)
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submitted 2 weeks ago* (last edited 2 weeks ago) by tributarium@lemmy.world to c/anarchism@lemmy.dbzer0.com

What have been some anarchist organizations or approaches to the problems of addiction and recovery? I've done a little bit of reading on the anarchist library and I'll continue with that. I know there are concepts of radical sobriety as well as critiques of the hierarchy within twelve step programs and the idea of addict as identity. I'm interested in any perspectives and ideas.

Something I personally find acutely annoying about recovery programs is that they're almost solipsistic not just about the profits involved and the larger political historical and economic story of addiction. Maybe it's taboo because it's not something one can solve the same way one can make choices in one's own life, but I feel like a bit of a pariah every time I want to remind people that we arent just fighting ourselves but the people who actively make money on our suffering. To me right now anarchism is the best model to describe reality, so I want to know how people who share this model have dealt with and thought about these urgent issues. Keen to be introduced to literature or communities in this vein

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Is this socialism? (lemmy.dbzer0.com)
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What radicalized you?

Assuming you're an anarchist or otherwise leftist radical, what radicalized your position?

For me it was a combination of seeing the rampart corruption of the Greek state and the sloth and hypocrisy of the KKE in my own family. Then afterwards it was the alienation of my own wage-slavery.

Remember to care for your opsec when answering.

@anarchism

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submitted 1 month ago* (last edited 1 month ago) by pbpza@lemmy.dbzer0.com to c/anarchism@lemmy.dbzer0.com

Hi!

As I wrote in the title I'm looking for people interested in such an endeavor. I already tried creating such a project but due to internal disagreements it didn't pan out, still I am very interested in trying this out. Game dev is very susceptible to exploitation from capitalists which is very unfortunate given that means of production are essentially socialized already - we have FOSS software like Godot that is enough to create very elaborate projects and we can collaborate remotely so no land is needed either. This makes it I think a very fruitful direction to go, because costs of game dev are not very big and returns can be big if the game is successful.

I know that there is a huge competition in game dev, but given that in worker cooperative nothing is siphoned by capitalists at the top I think it's not impossible to get to the level of subsistence on game dev, while being able to affect the culture and promote cooperativism among the general population and among video game creators. I don't have a specific game dev experience but I like solving complex problems and I am interested in doing a worker cooperative, I already did quite a bit of research during my previous attempt at this type of worker cooperative and I would for this coop to get inspiration from Igalia, Motion Twin and Sociocracy.

At my last project people had issues that I am fine with anti-foundationalist philosophies so please consider that I like those and I like to discuss from those lenses. I am very good at self-directed learning and I could especially do stuff like coding, design, writing plot and characters, I could research some more legalistic side of cooperative but it would be nice certainly to have someone who has some expertise here. That still leave places for people interested in audio and graphics and I am very fine with redundancy in some aspects of the required "expertise", still I am a big believer in learning by doing and getting feedback and improving based on this feedback so I am mostly looking for people willing to learn, explore and collaborate to hopefully create something cool.

I would like to create games such as Planescape Torment, Disco Elysium, Hotline Miami, FTL: Faster Than Light, Spec Ops: The Line, Portal 2, Undertale, Getting Over It, The Talos Principle, Vampire the Masqurade: Bloodlines, KOTOR 2. If you are interested in this project please get in touch, we may correspond a bit and see if we would like to collaborate!

I somewhat wonder about trying to release those games on FOSS licenses (still with asking for “paying” for them to support the creators), that would be “purer” from anarchist perspective than using proprietary license but this is not something I have thought about that much. The pro would be it being impossible to get the license stolen how almost happened to Disco Elysium creators.

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Happy May Day! (margaretkilljoy.substack.com)

My favorite author posted this for May Day. I think its an important message in the midst of anti-genocide protests on college campuses and around the world.

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Camus, Albert and the Anarchists (theanarchistlibrary.org)
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Anarchism

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Discuss anarchist praxis and philosophy. Don't take yourselves too seriously.

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