They'll fall into the trap of never creating a proper ending aren't they?
Television
Well it is a fallout show
I'm imagining a series finally like a weird mixture of Clue and Fallout 4 where the last episode has four possible endings and three are basically the same and they're all shown.
The horse will be pâté.
A big theme I'm hoping to see in season 2 is to see what their take on New Vegas' ending would be in the show.
Todd Howard already said that they aim to be as ambiguous as possible and not canonize any of player's choices. It will probably be "yeah there was a big trouble here a couple of decades back but it's all ancient history now so who cares". And the town's leader will be some schmuck who hasn't even heard of Mr. House.
This series would be ripe for new plot and characters every season Fargo style. Too bad they'll never do it.
Notes to writers and producers.
IF👏 YOU👏 MAKE👏 AN👏 ADAPTATION👏 THAT👏 IS👏 FAITHFUL👏 TO👏 THE👏 ORIGINAL,👏 YOU👏 WILL👏 MAKE👏 LOTS👏 OF👏 MONEY.👏
Witcher died when they started changing things
Rings of Power died when they started changing things
Game of Thrones died when they ran out of source material
Halo died when they started changing things
It has nothing to do with race, or gender, or whatever bullshit you hide behind for your ego trips. Take your ego out of the equation. Stop thinking "I can improve on this". No, you can't. People love this. Just write this. Stop thinking "oh, this would be so much better if I added--" NOPE. Stop. Even if you're extending the canon, consult the original authors. And if the original authors say "this doesn't really match the tone", then FUCKING REWRITE IT UNTIL IT MATCHES THE TONE.
First of all, I agree with everything you said.
PS: spoiler warning for Thee Body Problem, so just skip that paragraph.
However, I think that deviating from the source, or adding stuff, etc, wouldn't be so destructive, if the writing was actually good.
Three Body Problem adapted by D&D, still felt a bit meh, because they made a bunch of changes that were just terrible writing. They didn't understand the source material, so they made the VR stuff alien tech. They made the stars blink, not the cosmic background radiation. The dimension folding fuck up leading to a giant eye over... Earth?... Why did they think that made any sense? It happened on Trisolaris, and it was such a goosebump inducing thing... Did D&D just think it might look cool, and... Since you cannot easily show it without showing the aliens... They kinda went "let's just do it on earth", even though it made no fucking sense whatsoever, because, they wouldn't have any reason to play a fucking prank on earth. Shits and giggles weren't their thing... Gah.
The Witcher suffered because the writing was actually quite bad at times.
Game of Thrones... I mean... I don't know why Dumb and Dumber get their hands on any work whatsoever. They have shown they know nothing of the world and systems they write for, nor characters or development. It's just embarrassing.
Halo, I haven't watched. And Fallout, I just know that Nolan and Joy are absolutely amazing writers. The only concern I had was to what extent people like Tod could fuck things up.
I think what I'm trying to add is that: Good writers can tell very engaging adaptations within the existing constraints of lore, world and rules, but it doesn't need to be existing canon. You can always tell new stories, as long as it sticks to the established rules and world building people expect. Bad writers fail at that, and often need to add contemporary trends where it doesn't belong. The fundamental issue might just be a skill issue.
Good writing is hard. It requires a lot of effort. You need to be congruent with the world and rules you've built so far. Not everyone will notice everything that deviates. Noticing bad writing is catching a lie given the presented imagined premise. Some suspension of belief is of course necessary, or risk being an annoying pedant. But, don't pretend someone is a level headed strategist, who then sends half their army out of a defensive fortification... to fight an enemy who is known to make dead soldiers fight for them. So which is it, do the people in charge know what castles are for, or did they suddenly become dumb as bread to suit some contrived narrative, or perhaps lack thereof?.. Gah..
J. J. Abrams didn't deviate all that much from lore. But my God what a grade A moron he is when it comes to plots points. Thousands of extremely talented master craftsmen, all coming together to tell a story... that only works if you don't think about it at all. And you might wonder which franchise in particular I'm referring to, as both apply.
The Expanse TV adaptation is a master class in doing everything right. TV is a different medium, and you cannot tell the story in the same exact way. But the changes they did, still told the same story, and most changes just suited visual medium better. They even had to off a character because of real life reasons, which was a little bit abrupt, but even so, they managed to adapt to that just fine.
Wheel of Time... weird additions and focus on romantic relationships that detracted from the magnitude and seriousness of the story itself. Maybe I was just a bit too young when I read the books, but I certainly didn't remember it like that, and it made the characters feel weird, and... immature. Also, somewhat intellectually insulting. Personal sacrifice, and love (? I'm looking for a better word...) for someone, doesn't require romantic interest.
I'm rambling.
TL;DR: Good writing good. Bad writing bad. Bad writing != not 100% aligned with source material. Contemporary tropes for no good reason = bad writing. JJ, please stick to directing. D&D... Maybe take up painting? Pretty please?
I guess it's entirely possible that there's just an epidemic of bad writing.
When there's an existing beloved IP, it already had good writing. Being faithful to that = good writing. Not YOUR writing, but good writing.
It's theoretically possible to deviate from that existing good IP and still have good writing...it's just not very likely. Don't bet on it. Stick to the existing good writing.
I think you're right.
It also annoys me that the explanation for how common bad writing is, is that it still makes a lot of money. JJ can jump on to any beloved franchise, ~~shit on every established rule and charac~~ter, make the dumbest imaginable plot points that serve no other purpose than to move you from one visually pleasing trailer snippet location to the next... and people will go see it, and it'll make a pile of money. So, why should they care?
Everyone sees it the first time, but they tarnish the brand. Game of Thrones is the obvious example, but look at Star Wars. No one is clamoring to see the next Star Wars movie. If your outlook is the next 3 years, sure, bad writing will have a good opening day, but only because you're leeching off the corpse of the previous good releases. If your outlook is to preserve the brand, it's a terminal viewpoint.
You can take bad writing and even if it bombs in America, you can throw it at China and they'll eat it up because they don't know any better. But once a brand is dead, it's dead. China is not coming up with new plot lines. Hollywood and streaming studios are strip-mining the IP of the past because there's an industrywide lack of writing talent, for reasons that I'm too far removed to understand.
There are exceptions. The Boys, for instance, succeeded due to it not being a faithful adaptation.
Don't get me wrong, the books are fine for what they are, but the only people who'd enjoy (or even tolerate for more than a couple episodes without getting physically sick) a faithfully adapted Garth Ennis book are probably the same that think Homelander is the good guy, who thankfully seem to be a minority.
Or another one: I very much doubt a faithfully adapted Do Androids Dream of Electric Sheep film could have achieved the cult classic status of Blade Runner; as much of a staple of science fiction as Philip K. Dick is, he's a bit of an acquired taste, and most viewers would probably fall asleep halfway through a faithful adaptation, long after having lost any trace of the plot...
Instructions unclear, people are getting tired of video game adaptations.
Fuckin’ A.
I agree so much with this. I would also add X-Men. The cartoons have been so much better than the movies. The movies (yes all of them) might have a few good scenes, but they toned down the comic bookness of it. They as a whole suck.
The cartoons stay killing. Still has the best Phoenix adaptation. The new X-Men 97 shows it can adapt a lot more storylines without skipping a beat.
I mean X-Men TAS/97, Evolution, and Wolverine and the X-Men. All good in their own way. I prefer my 90s baby, but they are all better than the movies.
The thing is Deadpool proved you can make it work. Let's hope Disney learned this lesson too.
Witcher lead left. Still getting 2 more seasons.
Rings of power is about to have a second season.
Got started to suck because D and D rushed 2 seasons to try to work for Disney, which was pulled.
Fallout is popular because it's good. All of the above changed a ton from the source. Only niche fanboys care how accurate something is and they don't move the needle on popularity.
Game of Thrones didn't suck because D&D rushed things. It started to go downhill as early as season 5, when they ran out of source material. People overlooked it initially because Game of Thrones had such a strong hype train. The last two seasons were just so blatantly bad that no one could ignore it anymore.
TLoU is changing a lot but it's excellent
I've never played the game but all I ever heard was that it was an extremely faithful adaption, and that the last episode is almost a 1 for 1 translation from the game to the show.
I don't think you get a $153m budget without expecting it to be popular.
A big budget doesn't guarantee success though. See LOTR series.
of course, but that's not the point. the point was making a popular show was absolutely their goal, not sure why they feel the need to posture about being "surprised".
They may have been expecting it to be popular, but less so than it actually was.
By most metrics the Lord of the Rings show was very successful. Now none of those metrics mean much to you or me, but they do by the people who sign the checks I think.
I just hope it doesn't overstay its welcome like just about every show these days.
Make 5 seasons then end it. Nothing worse than shows that go on too long then start to become shit.
As a huge Fallout fan since the aughts, I was pleasantly surprised. The show is faithful to it source material and nails tone the games are known for. Some cameos helped the with dark humor. Story was interesting too, especially the b plot about the vaults.
Nobody uses aughts the way they ought to anymore.
Edit: Apparently I have not used Ought to the way I should have. TIL
Okie doke
I wonder how many creators are taking less money to get better support at outlets other than cancel-happy HBO and Netflix? Five seasons is a great deal if it works out for them.
I can't be bothered to watch any series on netflix that are not finished with a proper ending for this exact reason. Fuck them for not giving shows actual endings and just cancelling them.
Same! Netflix has trained me not to even watch new shows until the show has a proper finale. Fuck em for making so many throw away shows just to pump thier numbers.
Same goes for Google, it doesn't matter what miraculous app/hardware they dream up with, cause those fucks are no better when it comes to abandoning thier work. It's all pump and dump after the quartler numbers are out.
Enshittification is getting out of control.
Watched the first season before Amazon added ads to their streaming. It was pretty decent. Not decent enough to watch ads or pay more.
I have Amazon prime and I watched it pirated anyways to dodge the ads. Service issue.
If they could commit to just five seasons it could be a really good show, but if they plan to try to keep it going and milk it, it'll be complete garbage by season 3
It really depends. If they go more of an anthology route it will be easier to not tank it. (Not saying they wouldn't still manage to.)
They started with an already well detailed, quite deep, world (including already having various stories), which already had quite a number of fans (thanks to it being in a series of Role Playing Games - which is pretty much the kind of games closest to a TV Series or Movie), didn't fuck it up by writting a bad script, didn't fuck it up by getting bad actors and didn't fuck it up by being cheap on FX.
It's not exactly surprising that it was a success..
It's maybe a little optimist at this point to expect at least 5 seasons - mainly because that's plenty of time to fuck it up, especially around the point when the initial story either wraps up or gets boring, which is were plenty of great TV Series turn to shit - but yeah, so far so good.
I wish for the Horizon (Zero Dawn) series to have that kind of luck with good story/writing, acting, and FX... then I always remember that it's Netflix making it and get disappointed every time.
If the other seasons are as good as the first season I'm all for this. Adaptations of game franchises can be hit or miss but this was really well done.