Video games. Way back then there was imagination involved, and companies took risks. Nowadays every game seems to iterate on the same tired formula. The only recent entry I can think of that bucked this trend in the past few decades was maybe Portal, but there have been few to no other recent games that come to mind. Fight me.
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You're talking about the AAA space. Fuck those games. Play indies. There are so many creators carrying out the legacy of game development you're talking about. Don't buy the games directed by suits. Currently I'm playing Factorio: Space Age, which is great. I recently played Lorelie and the Laser Eyes, which is a really cool puzzle game where you're actually going to want to write notes on paper, which feels very classic. There are so many out there, but you actually have to look because the don't have the marketing budget of Ubisoft or EA.
The imagination came from the limitations of the hardware.
Computers today are too powerful for gaming. Its resulted all the famous studios racing to the bottom with graphics their primary and generally only concern, and everything else coming a distant second.
But at least it left the door open for indie devs, whose lack of resources and experience are still capable of keeping that ember of imagination and innovation burning.
If you're only talking about AAA games, sure.
Carburetors are pretty fuckin cool.
The concept seems simple: utilize the vacuum from the engine to pull in fuel. But they're extremely complicated with all the tiny orifices and passageways to perfect the amount of fuel going into the engine at different points.
Unrelated sidenote: i got deja vu writing this comment. Interesting.
Portable music players.
They were the coolest when they used minidiscs.
I could mention toasters or pinball machines or flickering light bulbs or unusual people movers, but instead I'll save some time and just link the whole obligatory channel: https://www.youtube.com/@TechnologyConnections
Railway signalling and interlocking systems. Sure ETCS and other digital systems are far safer, but some dude at a junction used to manually reset the points and crossovers using a giant lever. Now everything’s just a digital system overseen by someone with 8+ monitors in a control room removed from the actual network.
Also, not a technology, but rally cars used to be fully unhinged. I could watch old Group B videos for hours and never get bored.
The Gameboy.
The switch is neat, but it's too large.
Horsehide bomber jackets of the sort worn in WW2.
We can make cheaper and lighter synthetic materials. But I like the look that leather jackets acquire with wear over time (and particularly horsehide, which is less-available today than cowhide, as we don't have many horses around any more).
They aren't gone -- it's still possible to obtain them. But in 2024, they're really limited to people going out of their way to get them.
cars
Portable consoles. They're dead now or replaced by indie shit. No, the switch doesn't count, if it can't fit in my pocket isn't portable.