Yall remember google glasses? Seems like a decade ago.
Technology
This is the official technology community of Lemmy.ml for all news related to creation and use of technology, and to facilitate civil, meaningful discussion around it.
Ask in DM before posting product reviews or ads. All such posts otherwise are subject to removal.
Rules:
1: All Lemmy rules apply
2: Do not post low effort posts
3: NEVER post naziped*gore stuff
4: Always post article URLs or their archived version URLs as sources, NOT screenshots. Help the blind users.
5: personal rants of Big Tech CEOs like Elon Musk are unwelcome (does not include posts about their companies affecting wide range of people)
6: no advertisement posts unless verified as legitimate and non-exploitative/non-consumerist
7: crypto related posts, unless essential, are disallowed
I can't imagine walking around in public with something like this Apple headset on, let alone with the insane price tag... which means that people are definitely going to do it.
There was a hilarious few week period in 2013 where I saw multiple people slam into the handrails and doors on muni busses in SF while glassed out. Also people yelling at them about not consenting to being recorded etc but that was much less amusing. Within a couple weeks you entirely stopped seeing them in public spaces.
Yep. I remember their users being called 'glassholes' too.
Apple Vision users new nik?: ISores
Short answer : no.
Long answer : noooooooooooooooo.
I think the end goal would be AR/VR built into your glasses that are as light as current day glasses. We are probably a long time away from that, but I feel like most VR headsets right now are beta versions of this end goal.
"a long time" probably means like a decade for this kind of stuff, so at least there's that to look forward to
Headsets already feel outdated. They seem inconvenient, uncomfortable, and take you away from life instead of enhancing it. Whatever happened to google glass? I disliked that for many reasons but at least it wasn’t a headset.
Google happened to it. Right when some of us started doing practical things with it. Still haven't forgiven them for that.
Can't have a product potentially get past the early adopters phase can they.
I still don't think I should have told them I was working on a software prosthetic for it.
Oh, what is that?
I was writing code for Google Glass that implemented facial recognition. A friend of mine suffered a TBI in an automobile wreck and developed partial facial prosopagnosia as a result. I was basically writing software that would recognize faces within 15 feet of the wearer and compare it to images of their contacts in their Google account, and would throw up an AR subtitle identifying the person on a match. Not too long after I filed the developer applications and outlined my project, the Glass project flatlined.
Did you end up taking it anywhere from there?
No one talks about how bad it is to have tons of little LEDs in your eyes. My eyes are already messed up, and I can't use VR for more than an hour before I feel like I want to die. So it's a HARD pass from people like me. Talk to me once you put screens in the walls, not on them.
Nope
No for one simple reason: I have a wife. We like to experience content together (watching movies/TV, playing games). None of which I can do without not one but two of these things. No thanks.
It's funny how obvious this point is and yet it seems to be getting kind of quietly ignored.
I've heard a lot of pundits excitedly talking about using this headset to get rid of TVs in their house. I keep wondering how they think that'll go over with their families.
The Vision product is a more like a monitor than AR glasses you wear all day. It makes nods to the practicality of strapping a monitor to your face: you can unplug, slide the battery in your pocket, stand up and walk into a different room to get something without disengaging from the monitor. If someone wants to chat, you can fade in reality and let them see your eyes so that the two of you can more comfortably (we'll see about this!) exchange a few words.
Without things like that, strapping a monitor to your face to get great eye tracking, immersive photos/video, and the giant digital canvas for your application windows might prove too inconvenient. For example, needing to pull the goggles off to answer a quick question from someone else in the room could make the whole endeavor not worth the hassle in some settings. If those settings turn out to be popular (e.g. using this at work in an office), then Apple is one step ahead.
I think that AR glasses you wear when out and about will be a different product. Admittedly, the photography aspect of Vision is a tentative move in this direction. I think it's being positioned more as a thing where you'd pull it out to capture a particular scene, then put it away again, rather than something you'd wear for an entire outing (the battery life largely precludes such a use, after all). I don't think it's a great fit for this now as it seems like it'd require the equivalent of a camera bag to bring with you, but undoubtedly some people will capture some amazing images.
If they can invent a lightweight vr headset, that doesn't make me feel ill or sweat to high heavens then i'd be 100% onboard with it.
If the technology was to become widespread it would have to do better than "silly digital ski goggles" anyway. I wear glasses, I wouldn't mind slightly bulkier glasses if in exchange I can get a heads-up display telling me what the name of that person who's greeting me that I should totally know the name of but have forgotten right now.
I’m the other way on this one. The idea of having an always-on HUD, while convenient, seems far more dystopian than a nifty toy to watch immersive movies on and play interesting games on when I get home. I know it’s an unpopular opinion around here, but I for one am excited to see computing take on different HIDs. The thought of an infinitely large canvas to compute on appeals to me, while an always-with-me wearable does not.
I like having a disproportionately powerful computing device at home. When I’m out, I’ll bring my analogue watch and an outdated smartphone to text people and read articles. When I’m computing, I go all out. When I’m not, I’m not.
That's why when Google revealed the Glasses I thought "that's it, that's the headwear device that will be the future, it's literally just glasses!".
Alas, I should have known back then there was one thing going against that device's survival odds: it was a project from project slayer, Google.
Honestly, yeah, looking forward to when my budget lets me get the SimulaVR headset. Do I want something with a fraction of the software or apps as my laptop. No, that would be a huge step backwards. Do I want to have to buy software and jump through 15 hoops to modify anything? no.
So unfortunately Apple's ISore and Facebook's head-mounted surveillance device aren't for me, but a full Linux machine with x86 with infinite displays and full body interactions, for sure.
The Apple headset does look a lot more lightweight and comfortable than most of what we have today - but even then, I just don't see it.
Even if they got it down to the weight and bulk of actual ski goggles, that wouldn't actually be comfortable for long sessions compared to sitting at a computer or watching TV (or even using a smart phone)
And ultimately you have to ask what the actual benefit is. The VR/AR industry seems (baffingly) to be moving away from games and towards social/business use cases (the Apple headset baffingly seems to be mosty selling itself as a laptop replacement). Everything we saw them doing with the Apple headset in the demo would be more comfortable and easier to do via more traditional mediums.
And don't even get me started on Meta who wants us to start working and shopping in VR...
VR has amazing potential for games, but it seems like just when we started to realize that potential with HL:A, the industry just gave up on it. Now-a-days, all the new titles are arcade games optimized for the quest, and hardware developers seem hell-bent on selling these headsets for everything except games.
I could see wanting something like what the Google Glass was supposed to be as a "wear everywhere" headset, but even then it'd be a niche thing for tech enthusiasts
I don't even want to wear clothes half the time never mind a giant computer that's tracking my eyeballs.
I really don’t. I wear glasses and I can’t imagine a system where it’s comfortable to wear both. If my glasses could be replaced by “smart” glasses, then I’d give it a go, but not if they are going to basically be a headset that looks like glasses.
I heard on TechLinked that they charge you more if you wear glasses for your prescription to be in the lenses or something.
Our nephew sleeps wearing them
I've tried VR (PlayStation) and found the experience interesting but the novelty wore off pretty quick. I can't imagine using it for long than an hour at a time. Like the 'metaverse' and 3DTV the whole thing seems like a gimmick.
For all the faults Google glass had, at least they were similar in size to regular glasses. I would only consider these things if they were as non-intrusive as possible, aka not ski goggles
I hope this trend won't last. My smartphone consumption is too high already.
No, display glasses would have been the right form factor for Apple. But offering some cool sunglasses with monitors would not create another walled garden for them and the temptation to just own everything a user sees is just too great.
I use a headband to keep my hair backwards and even using something as light as that becomes irritating after prolonged periods of time. I'd have to try it, but I'm leaning towards thinking I'd be super annoying for extensive use.
No. Absolutely not.
No. The future of tech should be about getting more capabilities out of fewer (and/or less intrusive) screens. Would love to see more advances in e-ink displays and open-source, 'ambient' voice-controlled UIs.
oh no. I hate voice controlled tech. it's off for me. I would not use that at all.
Agreed. I don't want to use voice controls for anything but I agree with the OPs more general point of getting more capabilities out of fewer screens