this post was submitted on 16 Nov 2024
19 points (95.2% liked)

rpg

3157 readers
30 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 1 year ago
MODERATORS
top 19 comments
sorted by: hot top controversial new old
[–] bradorsomething@ttrpg.network 1 points 18 hours ago

Cook Pot of Concealment. Any edible item in the pot is invisible to a creature that could eat it until removed.

[–] bradorsomething@ttrpg.network 1 points 18 hours ago

Book of secrets. When opened, the book displays a secret whispered in the last minute, at least 50 miles away, somewhere on this plane.

[–] MouseKeyboard@ttrpg.network 2 points 22 hours ago* (last edited 22 hours ago)

Ring of magic detection

As an action, you may use this ring to discover the location of the nearest magic item.

spoilerThe nearest magic item is always the ring itself.

[–] lord_ryvan@ttrpg.network 2 points 1 day ago (1 children)

Something with a very niche useage like a Wand of Ring Detection; starts with 4 charges and regains 1d4 charges at dawn, expend a charge to become aware of any and all rings within 30ft.

Would usually be useless, until the one time you can use it to recover a lost/stolen ring or become aware of someone hiding their powerful magic item!
Or when they start using it at random and become aware of random little trivia of NPCs around them!

Also, chain mail would be obnoxious to someone using the wand!

[–] MouseKeyboard@ttrpg.network 3 points 22 hours ago

And its counterpart, the ring of wand detection.

[–] Maestro@fedia.io 7 points 1 day ago

One of my players really enjoys his Cloak of Billowing

[–] josefo@leminal.space 4 points 1 day ago

Ring of Luck.

Note this is not Ring of Good Luck.

Implement it as you wish. I currently flip a coin at the start of each day, and depending of that, it's good or back luck for the day. Never communicate which, let the player using the ring find out.

[–] bradorsomething@ttrpg.network 5 points 1 day ago (1 children)

Ring of attunement: allows one additional item to be attuned for the player (requires attunement)

[–] bam13302@ttrpg.network 2 points 1 day ago (1 children)

This is actually really strong for a max level artificer as they get a +1 to all saves for each attunement

[–] lord_ryvan@ttrpg.network 2 points 1 day ago

I wouldn't say “really strong”, but +1 on saves due to a lil' trick is neat!

[–] Ranger@lemmy.blahaj.zone 5 points 1 day ago (1 children)

Reference, in case you're not an old.

[–] rando895@lemmygrad.ml 3 points 1 day ago (1 children)

A bench which increases your intelligence to 30 so long as you're sitting on it. It isnt so heavy that it can't be picked up, but it is quite cumbersome

[–] josefo@leminal.space 2 points 1 day ago

Thinking Stool

[–] Egin@feddit.org 6 points 2 days ago (1 children)

An idol that periodically tells the current time of the day in a loud and clear voice. But only at night (or when the party likes to sneak).

[–] subtext@lemmy.world 2 points 1 day ago

I gotta say, that’s a pretty good useless item

[–] Baggie@lemmy.zip 0 points 1 day ago

Deck of too many things, it's a deck of regular playing cards that constantly vomits playing cards when opened.

[–] Kolanaki@yiffit.net 0 points 1 day ago* (last edited 1 day ago)

I always try to have 2 Immovable Rods with my character so I basically have an infinite ladder. You can lock and unlock each rod and use them like rungs to climb things, cross gaps, etc. And they're not really rare or expensive.

Maybe add the opposite of those; rods that never stop moving. Unstoppable Rods.

[–] southsamurai@sh.itjust.works -2 points 2 days ago

The vibrator of slicing.

This is a knife with two saw-like blades that move back and forth, allowing enhanced slicing of cooked or raw meats.

It gives advantage on all intimidate checks, with a +2 if wearing fishnets and/or high heels