this post was submitted on 20 Oct 2023
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Gaming

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Description: In this video we talk about the major AAA releases that are failing, and what it means for indie games.

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[–] Caligvla@lemmy.dbzer0.com 6 points 2 years ago (1 children)

"AAA games are dying guyz!!" meanwhile record profits year after year...

sigh

[–] ampersandrew@kbin.social 4 points 2 years ago (1 children)

The industry's currently contracting, but otherwise, yeah, I'm with you. This is some clickbait.

[–] MJBrune@beehaw.org 0 points 2 years ago (1 children)

Contracting feels like the wrong word. It's not gaining less money. It's gaining more. Just companies are now converting their buyouts to simply IP grabs.

[–] ampersandrew@kbin.social 1 points 2 years ago

Live service games that were fully developed are being cancelled at the finish line because they don't think they'll make that money back. Companies like Bioware have laid off a bunch of developers in advance of marquis releases, but if everything was rosy, they'd definitely want those developers around through launch. Smaller studios have been hit too.

[–] Jaysyn@kbin.social 3 points 2 years ago

PC Gaming is great if you ignore the AAA devs.

[–] Raji_Lev@kbin.social 1 points 2 years ago

Yeah, some offense, but the Triple-Eh companies have been "dying" for over a decade now and it doesn't look like they're actually going anywhere anytime soon. Unfortunately.