Xenoblade Chronicles: 1 and 2 are very hard to play after all the QOL in 3/FR (auto pick up items, for instance). I hope they make X DE have all the QOL stuff from 3.
Monhun: archdemon mode being weaker than demon mode made no sense
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
3rd International Volunteer Brigade (Hexbear gaming discord)
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Xenoblade Chronicles: 1 and 2 are very hard to play after all the QOL in 3/FR (auto pick up items, for instance). I hope they make X DE have all the QOL stuff from 3.
Monhun: archdemon mode being weaker than demon mode made no sense
Oh yeah, Xenoblade, let me piggyback off that.
1 is very very good, best story, but there's a bit of a plot lull in the midpoints of each of the Titans that can feel like I'm going through the motions. Due to how extensive the areas are, it exacerbates the needed downtime a bit far for my liking. As well, too many placeholder quests that just serve as padding/easy XP. Also, if I have to look for Black Liver Beans again, I'm reaching through the screen and killing Juju myself.
2 has my favorite combat (I miss step-cancelling ;–;). However, even though I do genuinely like the story and characters–I'd die for Nia–it's hard not to cringe recommending it to other people, especially people who aren't desensitized to animeisms. A lot of moments that feel like they're there to hit quota, a lot of things I think just feel awkward. Some of the character designs are just straight-up egregious (my go-to on this is Dahlia) and it sometimes has the aura of "we were making a gacha game specifically for that demographic but then Nintendo told us to remove the monetization so we just nixed that specifically." I love this game but with a large asterisk on it.
3 is rather polished gameplay-wise and probably my favorite in sum but it's a bit all-over-the-place due to having to accommodate both returning and new players from the outset in the story. It's the most disjointed feeling one for me, feels like it kinda scrambled to tie up a lot of ends. It's still a good story, It just doesn't have the unfettered cohesiveness of, say, 1. Best main party overall in the series though, IMO. Named my cat Mio.
CrossCode's pacing is a little strange, especially towards the start of the game which feels long and slow, and has a billion side quests available for doing much less interesting tasks compared to the later game side quests.
FFXIV has too little content being released once you actually get through everything they made in the last decade.
The price model in Victoria 3 is shit. They should have used labour theory of value instead.
Trespasser doesn't run on Steam Deck no other criticism
I hate how in Darkest Dungeon there's moves than lower the enemy's dodge, but if their dodge is high enough they'll just dodge the debuff attempt. They also could have used a few more Healbot items. Up until the Crimson Court DLC, the Vestal was one of the only reliable healers. And I say this as someone who ran a lot of teams that were just 3 tanks and Arbalest.
Cassette Beasts maybe needed a couple more quests to hide the grind, but they did a good job at hiding the grindy elements otherwise.
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This was a sting op to figure out if hexbear is full of gamers and we failed
Reforger doesn't seem to have very strong moderation, it's all too easy to run into random racists. Squad on the other hand does a surprisingly good job with this, but it doesn't have that same level of realism.
Dyson Sphere Program is ChInEsE!!!!!!
My only real gripe actually might be that I think terraforming shouldn't cost dirt. In the game, you can only plot down tiles if you have dirt that is used as currency, essentially. It's such a boring mechanic that I use a mod to make it free.
Not a favorite game, I do still like it though, but in Stardew Valley since I'm doing a modded run currently, I think the days should be 0.5 times longer and businesses should open at 8 instead of 9. Also the tractor should be an actual in-game item. Tweak it a bit of course because it's pretty game breaking since you get to get way more done in a day.
I might add more games if I think of a few.
Tf2: remove sniper. Game should have been updated to source 2 for better mod support and mod accessibility. Removing quick play was bad. There should be a way do see other people's sprays. Let people be exposed to horrible sprays, could not be worse than all the bots. Removing speech from f2p is bad. I am not paying for that shit.
I was thinking about saying Void Stranger is too long, but I can't decide if I actually feel that way. Indie games doing weird and esoteric things is a big part of what makes them cool. If there wasn't anything annoying, it'd be boring. Idk, it's not an easy thing to articulate.
The snake puzzle is bullshit though