GTK 3 support just in time for GTK 4 & 5
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No, no, no. It's the end of times. I can hear the trumpets of the apocalypse.
Now Valve needs to release half life 3 and the world as we know it will truly perish.
Jokes aside. I hope this means work on a UI overhaul can seriously begin.
To all of the authors below who have disparaging opinions on the UX/UI experience and or the download ability. It’s a volunteer project for a reason. If you have such grand ideas and abilities put your money where your fingers are and fucking sign up.
It’s been tried. The gatekeeping of GIMP’s monstrously horrific UI/UX is both vicious and impenetrable.
A lot of the hate GIMP gets is people coming from Photoshop expecting it to work like Photoshop. In fact that's true for a lot of Adobe-like open source projects. That's why "industry standards" are dangerous and really only exist to keep one company rich.
My hate comes from wanting it to work like LView Pro. There's no Linux image manipulation program that comes close to meeting the standard they set in 2001.
I think I remember that app? I’m going to have to go look that up. It’s shocking what one gets in a quarter of a century.
So true for all FOSS projects, the more successful they become the more new users expect a customer service dept.
Money link donate now you!
Off-Canvas Editing Paint tools can now automatically expand the width and height of a layer as you draw! You can select “Expand Layers” in the tool options to enable drawing past the current boundaries of layers.
More features such as guides and auto-expanding layers can be used to work in the off-canvas space!
SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Now do VLC 4.0 :D
GNU Image Manipulation Program (GIMP) version 3 has been released. But when will Valve release Half-Life version 3? They have already released 1, 2, the episodes, and Alyx. But when will Valve release 3.0? This is not fair because even GIMP has reached version 3.0, but Valve's Half-Life has not. 😔
I opened it, changed brush, got a segmentation fault crash lmao
Hey, it's open source. Just open a C project from the 90s and fix it yourself. Ez /s
It's always the user's fault. Why do think you could change the brush using an UI element!?
zero screenshots on the announcement page and zero screenshots on the homepage. Exactly what i expect from gimp lol
Next. They should drop everything and solely focus on improving ux & ui . Every time I open gimp to try and get acclimated to it, I close it back out of frustration. Nothing is intuitive in that software. Not even the naming of the tools settings.
To be honest, nothing is intuitive in any complex software. Every time I open Photoshop I want to cry in pain. But it isn't because Photoshop is bad (that I don't know actually), but because I am not familiar with it at all
Nothing is intuitive in that software.
UI/UX is a very very difficult job. I've only ever known a few UI/UX artists that were any good, and OMFG, are they expensive.
You can't just drop everything and focus on something where you don't have domain experts. Not to presume too much about you, but that would be like saying you need to drop everything you're doing and focus on brain surgery next year. UI/UX is art. It's a very specific type of art that, unfortunately, doesn't come easy for people. There are companies for hire that work professionally on UX/UI, but they're not cheap either. Anyone can spot bad UX, but knowing how to fix it in a way that works for everyone, that's nearly a unicorn.
I've been using gimp since it was released for daily driver projects.
I've been using Photoshop for about a decade when required for gigs.
I can get around either app pretty decently at this point.
If you drop any new user into either, they'll be absolutely lost.
If you drop a seasoned Photoshop user into GIMP, they'll not only be lost but be unable to use their vast array of plugins and macros and aren't quite (but non-technically are) impossible for the average user to work on.
We can't make Gimp Photoshop-like. We can make strides to improve Gimp, but it's beyond reach for the current team. Maybe we can start a crowdfund to get a UX company to take a stab at it, but even at that we'd need buy in from the developers and it would likely be an incredibly large rework, not unlike the current one that took quite a long time.
We can’t make Gimp Photoshop-like.
bring back gimpshop for those who don't want to deal with it.
Don't touch my workflow. Just because you couldn't get acclimated to it, doesn't mean no one did.
Reminds me of this:
Source: https://xkcd.com/1172/
Thankyou!
Gosh randall is always on point, though. Either a complete psycho or a savant of the human perspective (laziness, i guess? It seems like most of his stuff is mocking the lazy process fails in science, bureaucracy or people interactions)
It is essential that you explain exactly what you find unintuitive, otherwise -forgive me, but- this feedback is worthless. Make a bullet list, with captures, show how you would rename or rearrange things. Do your part !
i mean its pretty good if you get used to it.. i remember the shortcuts for all the major tools i use and it's very quick and easy to use for me.
Hot damn! Never thought that I'd see the day.
Man, after decades, why does GIMP still have a marketing problem?
Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html
Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?
Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?
It's so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.
Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.