Not a fan of Maro's response here. The complaint was that the competitive environment feels less engaging, and he basically just said "but we're throwing even more money at it, so you shouldn't complain."
It's not a solution. How is that extra manpower being used to actually promote competitive play? Moreover, does he not see that the focus on casual has side effects on competitive? There needs to be more focus on outreach to competitive players, not just putting more people on the team.
Idk, feels like he missed the mark on this one. It's not about bad design, it's about bad promotion and engagement, not about the amount of resources being devoted to it.