this post was submitted on 01 Nov 2023
3 points (100.0% liked)

Cities: Skylines

1257 readers
1 users here now

An unofficial sublemmy for the game Cities: Skylines.

founded 2 years ago
 
top 8 comments
sorted by: hot top controversial new old
[–] Kushia@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

Performance aside it just wasn't ready for release anyway. There are major bugs in its simulation in the economy where stuff like your cargo ports don't function and commercial isn't actually using your production products and are just faking it. The performance issues are made worse by them not implementing proper LOD when you zoom out so that everything still has way too much detail in it's models that you don't need.

I love the game but it needed like 6 months more development and testing before it should have even seen the light of day as an early access game at least.

[–] Starshader@lemmy.ml 1 points 1 year ago* (last edited 1 year ago) (1 children)

I don't get all the bad buzz around that game. I managed to get a constant 45 - 55 fps at 100k population.

Dr. Michel Pfeifferpepper, Director of the quantum supercomputer of CERN.

That's not even stable 60 fps on a quantum supercomputer...

[–] JoMiran@lemmy.ml 1 points 1 year ago

Not gonna lie, if you gave me all the features of a modern city builder with 16-bit era graphics, I'd love it.

I can’t wait for mods so that traffic can be “fixed” in that it feels too easy. I absolutely loved the puzzle aspect of fixing traffic in CS1, minus the dumb behavior with lanes. Right now it seems too easy to deal with traffic, and this is with my dumb city design. I intentionally made some bad intersections just to see what would happen, and while there is some traffic sometimes, it doesn’t feel like it’s enough. Perhaps a mod to disable vehicle despawning since it does happen still.

[–] Anonymousllama@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

The performance has been pretty shocking at launch even with the latest patch. What's even more shocking has been the super bad takes from the steam forum commentators such as:

  • skylines 1 also launched poorly, it's fine
  • at 100k sims in skylines 1 you only used to get 30 FPS max so why are you complaining
  • just drop your settings to low for everything it's fine (and also it looks like shit)
  • I've had no issues on MY computer, it's perfectly smooth (it's running at 15-25FPS)
  • get better hardware (it runs poorly at 100k with a 13900k + 4090, upgrade to what, a supercomputer?)

I get that people invested want to bootlick their favorite company, but pushing out games that are clearly not finished isn't great

[–] SeanMallonOfficial@lemmy.world 0 points 1 year ago (1 children)

I got a question for you. What kind of graphics hardware are you using?

[–] JakoJakoJako13@lemmy.world 1 points 1 year ago

Ryzen 7700x and a 5600xt. I get about 25 fps after the new patch on low to medium. I've put in about 20 hours so far. It has the makings of being a great city builder/management game. It feels more like the Sim City of old rather than a sequel to Cities Skylines 1. The road tools are a amazing compared to CS1. The management aspects are waaaaayyyyyyyy better then the first game. It's a solid foundation gameplay wise. It just needs a shit load of work to bring it up to par performance wise.