Mischief Makers for n64! its a puzzle platformer by treasure, its controls are a little unintiutive at first, but the games grappling/boost mechanics are so much fun once you get it down.
also, SHAKE SHAKE!
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
Mischief Makers for n64! its a puzzle platformer by treasure, its controls are a little unintiutive at first, but the games grappling/boost mechanics are so much fun once you get it down.
also, SHAKE SHAKE!
Beyond Good & Evil, 2003. It's been so long since I played it, I don't remember much other than it was a sandbox and it had some neat mechanics and cute characters and I loved it. The closing credits musical sequence is magical, too.
I think I rented it for the gamecube but never played much. Apparently it's famously good! I'll have to check it out.
One of the first games I played that was translated in Dutch with good voiceovers! Loved it and made me more open to localized games.
One of my all-time favourites is Freelancer, 2003. Just a really fun arcade space sandbox with an engaging campaign and great multiplayer and modding scene.
I just picked up Dark Souls: Prepare to Die Edition (the original, not the Remaster) again. Installed it on my Steam Deck along with DSFix after a year or so of scrolling past it and seeing the "unsupported" icon. Looked it up on ProtonDB and apparently it works just fine.
What a game. The level design is still unmatched imo
I have that edition and can't for the life of me get my xbox controller to work with it. I swear I've tried ALL of the solutions people give and just gave up in the end.
I had the same problem with elden ring.. turns out if I unplugged my Nintendo Wii IR sensor from my pc it allowed the Xbox controller to work.
Guessing it's something to do with detecting a certain peripheral as player one but I honestly have no idea!
Have you tried something like xpadder where it just maps the keyboard keys used in the game to your controller buttons? I've had to use that from time to time way back with older games before controller support got better. Not ideal, but seems to work usually when all else fails.
I'm not sure if/how it works exactly since I mostly do my "PC" gaming on Steam Deck these days, but if it's possible to use Steam Input on Windows, you may be able to do something similar right in Steam.
I'll try that, never heard about it! Steam input is an option in steam on windows, I guess it's the same deal? Thanks for the xpadder thing, it will come in handy for sure.
Nice, I'm glad I could be of some help. Let me know if you get it to work.
Steam Input is amazing, it's one of my favorite features of the Steam Deck that nobody really talks about. The amount of customization you can do for controller layouts for individual games is incredible. You can even create radial menus if you want.
I still play Doom 1 & 2 most days. Nothing matches it for speed of play. Doom is fast.
Doom 2016 is a good game too, but I'm it lacks speed.
Same. Project Brutality makes the old Doom games quite enjoyable as well. It's a bit edgy but it's kind of a mix of modern Doom with the old ones. It's the perfect kind of game to just turn your brain off and shoot some demons without having it be too difficult.
Doom Eternal is too much of a dance to play, you have to swap weapons all the time and carefully juggle ammo, chainsaw, dashes and a bunch of other buttons to play optimally.