I see the great minds are thinking alike
CodexArcanum
Eh possibly, but many of the women I've slept with have told me that I make them feel safe and that it's a huge turn on for them. Shocking, I know, that people might want to feel secure before they get intimate.
My reaction when I heard it was trending was to slap this together:
As a tall man who likes to walk at night, I have long understood that women alone at night do not wish to encounter me. So when I happen to find myself following a woman down the street, I will either slow down, cross the street, or stop and look at a sign or something for a minute to give her some space.
In a dangerous and shitty world, a person has to find subtle and quiet ways to express care, compassion, and solidarity. It costs me nothing to make a woman feel safer.
As one-hit wonderland would call it, "the failed follow-up" to Torn. Smoke's a great song too, a lot of similar vibes, not as good of a hook though. I'm astounded to see that she's still active in music, I'll have to check out some of her recent stuff!
I like how I know this story didn't happen anywhere close to me since: no one calls them "cycle paths", we hardly have any "bike lanes" anyway, and we definitely don't have any trains to ride while discussing biking.
Now, if this had been a story about guns, trucks, and psychopaths, it would have been very relatable.
The book is very good! I happened to catch wind of it right after it came out. Its a great mix of Visitor's personal experiences in TV, and her research and interviews with many women who've worked in Trek over the years. She writes well and the stories are both personal and educational about the history of the show and the medium.
46 LPs, holy hell, now that's a collection!!
Mmmmmm.... gonna just put this on the Christmas list for now...
LP24 / LP25 / LP26
Castlevania: Symphony of the Night (PS, SS)
LP27
Castlevania: Bloodlines (GEN)*
Wow, just put those 4 on repeat all night DJ! A shame there's nothing from the Mercury-Steam games though, Lords of Shadow had some pretty good tracks.
He likens Arkane's approach to studios like Larian and FromSoftware: "Those are people that have been doing, over and over, the thing they know exactly how to do, until it hits super hard. So to me, that's what Arkane had to do."
Damn, what a concept: doing the same kind of game multiple times, iterating on the design to perfect it. Obviously Bethesda gets releasing the same game over and over again, but this idea of "improving" the design is so alien to them. Wouldn't adding thousands of microtransactions be an improvement?
Blame Camus
Concerning indeed