Yes, I had to learn that too. It's weirder for sure, but not in the context of this specific graph since '4 - 20 - [0-19]' (80-99) still forms a neat cluster based on the first few letters.
German numbers are weird because we kinda switch the last two digits.
43 in most languages becomes '40 - 3', but in german you say '3 & 40'.
But we do not pronounce the whole number backwards.
143 in most languages becomes '100 - 40 - 3', in german you say '100 - 3 & 40'.
Yep, I have a lot of AUR packages installed. Never had any problems besides needing to remove a package once to resolve some dependency issues.
Nah, I usually find the solution on the arch website. If that doesn't work, it's in the forum - which is usually the first search result on all major search engines for any given pacman problem. Once you've found the solution it's hardly more than just copy-pasting it.
I really don't get these memes. In about 9 years of daily use on multiple systems I never had anything break beyond a multitude of failures to update with pacman - all of which could be fixed within minutes - and in the early years having to restart my system every couple of months because it stopped recognizing USB devices - after many rounds of updates mind you. I've had more frequent troubles with windows. How did Arch get this bad rep?
You know, if everything else fails, I find solace in the fact these fuckers burn along with us. If you're still conflicted, you deserve that fate.
The story gets amazing, too! It's one of my favorite games on the system and the best on in its own series. Although, I'd also recommend Bravely Second and Bravely Default 2. Second is a story sequel, BD2 is stand-alone.
His pockets are only in two states each. He may be in physical possession of illegal drugs for that one state, but the drugs themselves may not be there. How would that be ruled?
I fully agree with you there. The switch has time and time again proven to be more than capable. Monster Hunter Rise, Xenoblade 1-3 and Shin Megami Tensei V - just to name a few - pretty much have me satisfied. Sure, there are better looking games out there, but I don't care beyond what these games already deliver.
I have lived through amazing graphical breakthroughs in video games, but at least for me, they stopped happening at least 10 years ago. Like, they are there for sure if I were to compare screenshots. But, once I'm emerged in the actual game play, they are lost on me.
As always, you guys are way too fixated on size.
It's funny how 'getting an abortion' is the most atheist thing the artist could think of - I believe that's not even forbidden in the Bible?
'1 - 1,000,000 - 900 - 7 & 80 - 1,000 - 600 - 4 & 50'
Large numbers are alway broken up into blocks of 3, pronounced like the initial numbers from 0 to 999 + the name of the long scale number (thousand, million, etc.).
Short scale, in english goes like this this: Thousand (3 zeros), Million (6), Billion (9), Trillion (12)...
Long scale, as used in german, goes like this: Tausend (3), Millionen (6), Milliarden (9), Billionen (12), Billiarden (15), Trillionen (18)...
Long scale kind of makes more sense since starting with Million the names just count upwards. Million, Bi-llion (2), Tri-llion (3), etc. But since you still start with Thousand in short scale, Billion is the 3rd, Trillion the 4th and so on. If you want to figure out Octodeci-llion (18), the formula to get the amount of zeroes in short scale is '18 * 3 +3' and in long scale '18 * 6'. Also keeps the names pronouncable for longer than short scale. However, it does make translating the names of large numbers between both languages a nightmare.