[-] Jenztsch@feddit.de 1 points 3 months ago

I've dabbled with Lutris and Heroic. But Lutris only showed me the Windows patches during its update (which obviously don't work).

Heroic on the other hand doesn't work as well as I'd hoped. All operations take a really long time and some of my GOG games don't show at all (in Lutris they're appearing). I'm using the current version 2.13.0.

And even if it works, I'd be interested how Heroic implements its update mechanism for Linux native games since it should have the same issue regarding available data :)

[-] Jenztsch@feddit.de 2 points 3 months ago

I considered just installing the new .sh file in the same location, but wasn't sure whether that breaks my saves in the worst case. So it's reassuring to hear that others had success with this method. I'll try it when I get an update for one of my Linux native games. Thank you :)

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submitted 3 months ago by Jenztsch@feddit.de to c/gog@lemmy.world

I'm rather new to the Linux ecosystem on my private desktop and with the new update for Stardew Valley, I installed the native version of the game via the provided .sh script. However, as bugfixes are already announced, I'm considering what to do when these updates hit the store.

For the Windows version, there are multiple patch installers. Linux only gets the newest .sh file.

So my question is: When such a game has an update, how do I install this update? Do I just execute the new .sh file and install in the same location? Or do I need to remove my existing installation and do it fresh from groundup?

[-] Jenztsch@feddit.de 26 points 5 months ago

Take a look at 0.101001000100001... This number is also non-repeating, but obviously doesn't contain all numbers with finite digits.

The property you're looking for is called to be a normal number. Pi is assumed to be one, but it hasn't yet been proven.

However, in a sense this is an unremarkable property as almost all real numbers are normal. :)

[-] Jenztsch@feddit.de 4 points 10 months ago

Ich bin zu wenig in ActivityPub drin, um zu beurteilen, ob es änderbar ist. Aber für mich klingt das so, als wäre Replikation als Default eine Schwachstelle des Föderationskonzepts.

Naiv könnte man sich überlegen, ob so etwas wie Replikation eines Inhalts erst nach x [Zeiteinheit] (evtl. in gewisser Granularität konfigurierbar) und vorher Abholen des Inhalts per Serveraufruf machbar ist. Damit läge relevanter Content nicht sofort auf dem eigenen Server und kann möglicherweise schon in diesem Zeitraum auf der Ursprungsinstanz moderiert werden. Andererseits verliert man nicht den Vorteil von Replikation, dass Content ins Nirvana verschwindet, wenn die entsprechende Instanz weg ist.

[-] Jenztsch@feddit.de 11 points 11 months ago* (last edited 11 months ago)

Your fact is correct, but the mind-blowing thing about infinite sets is that they go against intuition.

Even if one might think that the number of odd numbers is strictly less than the number of all natural numbers, these two sets are in fact of the same size. With the mapping n |-> 2*n - 1 you can map each natural number to a different odd number and you get every odd number with this (such a function is called a bijection), so the sets are per definition of the same size.

To get really different "infinities", compare the natural numbers to the real numbers. Here you can't create a map which gets you all real numbers, so there are "more of them".

Jenztsch

joined 1 year ago