Kaldo

joined 1 year ago
[–] Kaldo@dormi.zone 5 points 1 month ago

I am so on board a 1999 boyband / 2k virus infestation crossover, it's such a good idea to connect these 2 places/times and introduce the long awaited liches too

The city open world looked amazing, I just hope they kept it not too big, and they never add archwing to it

Other than that not a lot of solid announcements or even news, but tbh I've been feeling pretty confident and optimistic about WF since Rebb took over so I'm willing to give them the benefit of the doubt and let them cook.

[–] Kaldo@dormi.zone 2 points 5 months ago (1 children)

Hmm maybe, I don't have all the incarnon upgrades yet so it could feel better later on. I still feel like a lot of stars have to properly align in order for the incarnon mode to actually feel powerful, otherwise it's just meh - especially if you compare it to something like lex incarnon which seems better in pretty much every way.

[–] Kaldo@dormi.zone 1 points 5 months ago

I usually run a max range nekros so range is rarely an issue. It also feels really good to cast petrify when you run into a corridor full of basic grunts, you get an instant statue/pinata gallery 😁

[–] Kaldo@dormi.zone 4 points 5 months ago

Yep, it's been really painless! I even got all other weapons after a few hours of grinding (onos and ruvox). As a thanks to DE I then spent 50 plat to rush the foundry which I usually never do😁

[–] Kaldo@dormi.zone 2 points 6 months ago* (last edited 6 months ago)

Still my go-to for spy missions, but unfortunately doesn't see much use outside of it

[–] Kaldo@dormi.zone 3 points 6 months ago

When DE added auto-attack by holding E, I'm guessing they never got around to making it work the same way with Atlas' Landslide? Would be neat if you could just hold 1, or alternatively make it so pressing 1 is a toggle that replaces your melee weapon so you can just hold E to rockpunch continuously

But yeah I remember the 1111111 gameplay and it quickly made me drop the frame despite how cool it looks and sounds :/

[–] Kaldo@dormi.zone 1 points 8 months ago (2 children)

Petrify and Desecrate are 2 different types of loot generation so they stack, it's mostly a way to create even more drops for the team. Pull could be fun indeed tho

[–] Kaldo@dormi.zone 5 points 9 months ago

Absolutely, you can completely ignore melee efficiency now since you get free fast heavy attacks every few seconds while attacking.

[–] Kaldo@dormi.zone 1 points 9 months ago (4 children)

I really like Nekros and the type of build he can go for, he's still my goto frame for long survivals since otherwise you tend to run out of life support no matter how many enemies you kill. It does feel like he doesn't have any interesting abilities though, desecrate is practically a passive and terrify is a good armor strip but the rest might as well not exist. I think I have petrify subsumed for his #1 for added loot generation and some CC.

[–] Kaldo@dormi.zone 4 points 9 months ago* (last edited 9 months ago)

Then both my ingame experience, and the wiki that says

Strike Doomed foes with Wyrd Scythes to trigger Phantom Wrath, while refreshing Doom on the targets hit and spreading the curse to other enemies within a AbilityRangeBuff10 / 12 / 13 / 15 meter radius around the Doomed foes.

are wrong I guess. I can't test it rn but will later, but it doesn't really change the original point that much, just makes it harder to apply if true but not impossible since it isn't that hard to press 2+1 on a group of enemies

edit: Played a bunch with her and the doom effect definitely spreads on hit, not on kill.

[–] Kaldo@dormi.zone 2 points 9 months ago (2 children)

Wyrd Scythes only have to damage the doomed enemy in order to spread it, and it's pretty easy to maintain it once you get it going.

While the enemy has the Phantom Wrath effect active, it stores 35% of any damage Dagath does (whether ability or weapon) and then when the time expires, or the stored damage becomes lethal to the target, it triggers and deals that stored damage.

This means that for example if I store 50k damage on an enemy, and someone else's grimoire starts damaging the enemy and brings it below 50k HP, dagath gets the kill - if I am reading this correctly.

[–] Kaldo@dormi.zone 2 points 9 months ago (1 children)

Yep, can confirm the attacks are dangerous. I went in cocky with citrine and then I got stripped in the first few attacks, pulled in, staggered and killed immediatelly 😁

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