Kaldo

joined 2 years ago
[–] Kaldo@dormi.zone 4 points 5 months ago* (last edited 5 months ago) (1 children)

I really like post-rework Nyx and she can do pretty much any content nowdays but imma be honest, I'm still not a big fan of mind control or absorb.

Mind control takes way too much effort to setup for too little gain, even if you ignore the victim sometimes stumbling into the nullifier and wasting it. Absorb is boring to use and doesn't do that much compared to regular weapons even in a best case simulacrum scenario with a good buffed MC enemy active. Assimilate is, as it has always been, just an invulnerability toggle and nothing more and that's not even that necessary nowadays when she's sucking up armor and overguard from the numerous eximi enemies.

...but her other abilities and passive make up for it so it's not a huge dealbreaker. A fallback invulnerability ain't bad to have and you can always subsume sth like Nourish or Roar on her #1, it goes well with her high strength and duration stats.

Speaking of armor sucking, I really like Arcane Battery on nyx, you can easily maintain over 1k energy without Flow. She doesn't really need it but it's always fun to see

[–] Kaldo@dormi.zone 3 points 5 months ago* (last edited 5 months ago) (1 children)

He's a bit of a drama queen but he's cool. Went from the least interesting Hex to one of my favorites, he really grew on me eventually.

If that didn't happen for you by the time you got to that convo then he's just not for you and that's okay :P

[–] Kaldo@dormi.zone 2 points 5 months ago

Thanks for explaining, I think I understand now 😁. I never really delved too much into WF theorycrafting because the game is kinda too easy as it is, but I love reading about stuff like this because it is interesting from a development perspective. It seems like they calculate the damage at the moment when the bullet is fired and in this case, once they have to calculate all the conditionals when it actually hits the target, they don't know all the internal parameters for damage calculation so too many things get multiplied? I wonder if it's actually a huge technical undertaking to actually fix this, sounds like the bug has been around for a while after all.

Maybe the real damage nerf DE needs to do across the board is just fixing the damage formula, that would at least somewhat normalize the stats for a change. It seems so easy to take advantage of these bugs even if you dont explicitly go out of your way to abuse them

[–] Kaldo@dormi.zone 2 points 5 months ago* (last edited 5 months ago) (2 children)

Maybe it's just been a long work day but can you ELI5 perhaps? What is a conditional critical check? Why do you say "modded crit" when referencing a not-mod source of crit, in this case a passive ability, isn't that the opposite of a "modded crit"? Why would a direct damage increase from Galvanized Aptitude (if that's what you mean by "impact") affect crit chance and get it up to tier 6?

Does this even have anything to do with Yareli or is it just Acuity+Xata's Whisper shenanigans, is it all just exploiting a bug? I don't understand what a simple crit chance increase (on paper) has to do with all of this...

[–] Kaldo@dormi.zone 2 points 5 months ago (4 children)

What are the wacky interactions with her passive, I checked and the wiki doesn't say it does anything special besides just increasing the crit chance additively?

[–] Kaldo@dormi.zone 2 points 5 months ago* (last edited 5 months ago) (6 children)

I've been wanting to give Yareli a serious try for a while now, can't wait until the prime comes out to finally dump all the forma into her. I like the generalist all-purpose frames and with her good CC, DR and damage potential she seems perfect. I wish I liked her aesthetic more though, or that she had a different enough deluxe skin...

No Nukor as a recommended secondary? I thought the increased crit chance would pair well with its high crit damage (although most of that is irrelevant now that we have Secondary Enervate that makes it even more OP anyway)

[–] Kaldo@dormi.zone 2 points 5 months ago

I really want to love Baruuk but the endless ragdolling on enemies is just so annoying >.>

[–] Kaldo@dormi.zone 8 points 5 months ago (3 children)

Ok time to gush about Frost!

I just love the new Frost+Tenet Glaxion build with all the freeze/cold arcanes and augments, everything just fits so well and it makes for a perfectly balanced well-rounded frame.

You want massively increased crit damage on enemies that are frozen in place?

Do you like infinite energy orbs?

A weapon with excellent ammo economy and awesome looking chain effects capable of freezing and then shattering entire rooms within seconds?

Excellent armor strip and overguard generation on the same ability?

Want to support allies by also giving them overguard and additional cold damage on all weapons?

A built-in helminth slot (rip ability #2)?

A build that actually feels like it has perfect synergy and every part of it plays well with each other?

Want to be universally loved and cherished when you load into a (mobile)defense or excavation mission?

Are you also a very horny individual?

Look no further, give Frost a try!

[–] Kaldo@dormi.zone 3 points 6 months ago (1 children)

Alright I remembered why I disliked playing Zephyr despite how powerful her abilities are: she is just nightmareish to control in any non-open world mission lol. Tailwind is super fast but it also constantly gets you stuck in walls or floor unable to stop. Even on Hollvania I lose more time trying to untangle myself from the wall or some random clutter than I save by zooming through a street. It feels like she has to go through the entire duration of the ability no matter what obstacle she hits or which button you press which just makes it feel unresponsive and unusable.

Her low-gravity slow fall is also messing with my muscle memory of every other frame falling normally and I'm not going to waste an eximus slot trying to fix it...

Jade and Hildryn got some love when it comes to their flying abilities and I think Zephyr is really due for a similar care package

[–] Kaldo@dormi.zone 1 points 6 months ago

They really should at least add some particle effect / gust of wind below her when she's hovering with her #1, it looks so janky lol. She's basically A-posing mid air...

[–] Kaldo@dormi.zone 3 points 6 months ago* (last edited 6 months ago) (1 children)

Energy nexus is really underrated, I've started putting it on some frames like Cyte and it's makes for a much smoother experience.

c/RoastMyBuild? https://i.imgur.com/8hfHTDB.jpeg (might actually be an interesting idea for a community)

If #3 alone is not enough for survivability I think I'll replace streamline with rolling dodge or primed redirection, I'm probably being too paranoid about energy usage.

Dunno about the aura slot, maybe I should be a good samaritan and reforma to fit in Power Donation?

It's actually tough to make build when you can't just hyperfixate on strength, I'm not used to it lol. We have so much room for activities

[–] Kaldo@dormi.zone 2 points 6 months ago* (last edited 6 months ago) (5 children)

Honestly, I also have no idea why I don't play her more often. I remember using Zephyr for defense missions many years ago but I guess nowadays there are just newer, flashier frames to play? I'm guessing if DE drop a good deluxe skin for her she's gonna be played a lot again.

How do you build her mr Zephyr main? Any augments that I ought to take, any specific stat I should maximize or do I just go for the usual 155/130/145/130 simple spread? Strength maybe seems like a possible dump stat, at least enough to mod overextended, and Funnel Clouds might be a good mod to slot? Will Jet Stream be addictive and I won't be able to play WF without it anymore?

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