Klear

joined 2 weeks ago
[–] Klear@quokk.au 11 points 13 hours ago

He's out of line but he's right!

[–] Klear@quokk.au 8 points 16 hours ago

With a box of scraps!

[–] Klear@quokk.au 10 points 20 hours ago* (last edited 20 hours ago) (1 children)

Don't worry, you'll figure it out.

[–] Klear@quokk.au 5 points 20 hours ago (2 children)

You're selling flight tickets before the plane is even built.

I'm pretty sure that's actually happening in some cases.

[–] Klear@quokk.au 14 points 21 hours ago

No need, it's obvious you are a cringehead lamer.

[–] Klear@quokk.au 3 points 23 hours ago

If they decided to block the other direction, I'd be fine with that.

[–] Klear@quokk.au 10 points 1 day ago (1 children)

Plus there was that one tiny undefeated village.

[–] Klear@quokk.au 3 points 1 day ago

Ken M doesn't do what Ken M does for Ken M. Ken M does what Ken M does because Ken M is Ken M.

[–] Klear@quokk.au 1 points 1 day ago

TIME'S UP! LET'S DO THIS!

[–] Klear@quokk.au 22 points 1 day ago* (last edited 1 day ago) (1 children)

The other way around. I grew up playing games on PCs that were quite underpowered for a long time. I played Doom like this. Hell, I had to reduce screen size even in Wolfenstein 3D. I loved fog in GTA San Andreas because it reduced draw distance and when it was raining in Las Venturas, I had to look at my feet like I was speedrunning Goldeneye. I played through Oblivion in a 640 x 480 window and thought it looked amazing. I still have to fight not to turn off AA completely first time running a game on my RTX 3080 because it was the first thing to go for so long.

All of this trained my brain so now I have bulit-in antialiasing and frame generation. I don't give a shit. Give me good art direction and gameplay loop and I can just generate smooth graphics in my head.

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