got to wonder if that launch might be simultaneous with the 2.3 update
Malix
AFAIK the hype went overdrive because some performance numbers showed like 200-700 % higher framerates (https://www.phoronix.com/news/Linux-6.14-NTSYNC-Driver-Ready) - which were apparently comparisons to running games without e/f-sync vs ntsync.
maybe perhaps related to this: https://arstechnica.com/security/2025/07/browser-extensions-turn-nearly-1-million-browsers-into-website-scraping-bots/
the affected addons list only mentions jiffyreader for chrome (or some addon masquerading as actual jiffy reader). Could be Mozilla found the addon doing something it shouldn't?
edit: in jiffy reader's github: https://github.com/ansh/jiffyreader.com/issues/342
~~blender 2.79b was the last one to ship with the engine, it's been abandoned for ages~~
edit: https://upbge.org/#/download wait, what? Released 07 May 2025? o_O
This looks absolutely delightful. Thanks for sharing!
they're not really platformers like, eg. Mario, they're a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren't really any sort of headscratchers, basically "how do I get there? oh, I drop this box to break the floor here (telegraphed hard)"
If Little Nightmares -series is familiar, they're basically like that. While the puzzles aren't hard, they're generally timed to allow the obvious enemy to get close enough for the player to "pucker up" a bit and then flee the scene with a relief.
Finished Kathy Rain 2 few hours ago. Very nice point & click game with reasonable puzzles. The first game and this one went kinda off the rails towards the end, but it seems like "a thing" this series does, I say hoping there's a 3rd one.
The pixel art is just stupidly gorgeous with modern lighting/reflection effects and voice acting is good accross the board.
If anything negative, there's quite a bit of back and forth traveling to unlock-stuff-to-do-the-thing-elsewhere, it comes a off as a bit of "trial and error" style of exhausting options to get the crucial hint to progress. But other than that, the game is great.
Eeeeyyyyyyy, the wow64 option was the ticket. I was bypassing the redlauncher, but entirely possible either redext or cybertweak's is 32bit dll and broke without the flag. Though performance of the game not really affected, probably entirely because I run it with RT enabled.
Yet again bitten in the ass by skipping a paragraph x)
Thanks!
hmhm, seems like some games don't even start with NTSYNC on. I had heard that Cyberpunk specifically gets pretty nice performance boost, but I can't even get it to start. Oh well.
ooh, nice. finally some ntsync support starts showing up. I'm not expecting miracles, but in general it still should (?) be better than existing e/f-sync thingies in general?
edit: probably depending on the application/game, but still. Nice to see things moving forwards.
It's great in VR, i just have an ancient oculus devkit 2 or so, its horrid mess of cables I don't want to deal with
Too early adopter issues. :P
heh, I was just watching it, saw your post about it. Thanks for making this!
The differences seem pretty minimal, although occasionally the frametime graph looks a bit less bumpy on ntsync side, but that's about it. Even if the avg, 1% and so framerates are tad lower.