ThisIsAManWhoKnowsHowToGling

joined 1 year ago
[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 points 1 day ago (1 children)

I find it funny that you are only taking issue with it here, in the comments, not with the original post

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 2 points 1 day ago (3 children)

Dude they are posting from Mastodon

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 19 points 2 days ago* (last edited 2 days ago)

In one of my dungeons, there was a trapped carpet which caused people who sat on it to belive they were riding a flying carpet. It was in fact an animated carpet, so the barbarian who believed he was flying around the castle was in fact just scooting forward an inch at a time

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 22 points 2 days ago (1 children)

Hammer of Dwarf Throwing.

Can only be attuned to by dwarves. As a bonus action, the user may expend a charge to be launched from the location of the hammer towards a target, leaving the hammer behind.

That would be hilarious, and 100% what the setting was meant for. Big open world to fill with shenanigans.

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 11 points 2 days ago (3 children)

My last setting had regional apocalypse due to the collapse of their Roman Empire equivalent, which resulted in no national currency since the new feudal regime was so incoherent. There were, however, several local currencies that were gaining traction, such as:

  • The goblins had a long-standing traditional currency system of specie coins, similar to that in the dnd handbook. However, anyone who wanted to mint currency could. This resulted in what could best be described as a deciduous economy. In the winter, goblin smiths would try to cheat the system by forging random gold, silver, and copper trinkets into coins to buy food with, resulting in rampant inflation. By the time spring rolls around and food starts becoming plentiful again, frustrated goblin smiths begin melting down their near-worthless coins into much more valuable jewelry and trinkets to sell, resulting in a period of rapid deflation until prices stabilize again in the fall. Often the values of the specie coins would inflate and deflate at different rates, resulting in periods where copper coins were more valuable than gold and silver coins but less valuable than bronze coins. Unsurprisingly, non-goblins tended not to bother with goblin currency.
  • Most parts of the local Marches ran on a system of favors. I would have kept track of my player's reputations as a sort of credit score, but i decided to ignore this after one player lost his mind at the idea of not being able to buy things with those dolla dolla bills he provably did not have.
  • A currency system gaining popularity was formed in a local city, which resembled the British LSD system but where one pound was 360 pence, and the values of the other coins corresponded to the prime factors of 360. Very logical, and I am sure my problem player would have lost his damn mind at having to do actual math to buy things.
  • The nobility did not need to bother with currency, and never have. They simply conducted barter in bulk, backed by favors and local prestige. Exchange rates were very stable. As a result, they tended to use whole 5-pound ingots of precious metals as a form of currency when barter would be unnecessarily time-consuming. However, they seemed to see barter as the more civilized form of trade, since you had to actually conduct diplomacy with your fellow nobility to make it happen, so currencies have had to overcome the stigma of being the uncivilized tool of goblins and peasants to become popular. This was, in fact, the main factor behind why a dominant currency had not emerged in the last century.

Honestly, same. I've got a Mastodon account that follows some of the smaller communities.

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 points 3 days ago (2 children)

Oh hey, a Mastodon user! Nice to see ya

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 24 points 3 days ago (8 children)

Not much help to know what cup size you are if the bra companies are only pretending to be standardized

 

It's so bad that my fiancée has some bras that say she's a B cup and others that says she's a D cup. In order to go bra shopping, you have to actually try them on to find out if they fit.

If I had to try on underwear to see if they fit, I might not bother with underwear at all!

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 5 points 3 days ago (1 children)

Bookmarking this

Companies should close shop when someone gets shot in their shop.

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 9 points 5 days ago (4 children)

I'm just waiting for the people in the comments telling you that Poison Ivy isnt a bad guy because

  1. Lesbian
  2. Hot
  3. Ecoterrorism is good
 

cross-posted from: https://lemmy.blahaj.zone/post/17887359

Rule

 
 

I just made an almost no-effort cloak, but when I tried to wear it outside I was disappointed to find that the wind cut right through the single layer of no-pill fleece I had cut into a U-shape and draped over my body. Who could have predicted that! 🤦‍♂️

I'm currently puzzling over how to upgrade my project into something that could protect me from the wind a bit better. I've got two main ideas:

  1. Add a layer of polyester or vinyl to keep out the wind, plus an additional layer of fleece. That way, the wind can't get through, and it's still decently light. But will it be loud?
  2. Make it out of heavier fabric. I don't care if it's waterproof, I just want to have something that both stops the wind and can be easily thrown over my shoulder like the ultra-wide scarf it is. But my poor little sewing machine 😢 might be too weak to puncture thick blanket material.

That said, I am new, and i don't know which fabrics are best for which roles. I would prefer a fabric that stops the wind, doesn't make a lot of noise, and can stand up to an iron in case I get some questionable ideas later on about waterproofing my cloak with wax.

unreasonably long rant about the weatherJust to be clear, the reason I'm making a cloak is that it's 40 degrees outside right now but I just know that next week it's gonna be in the 80s again because you cant spell fall without all here in the midwest, and if I wear my jacket I'm going to transfer all my belongings into its pockets and I'm not going to readjust when the weather decides it's time for August Part 2. That means I'll he walking around with a winter coat on in 80° weather because I'm too lazy to just take my keys and wallet out of my coat pocket and put it in my pants pockets. So I just want something that can do the job without the commitment. I'm a college student, nobody cares what I wear, I could wear whatever I want. I literally saw a classmate show up to one of my classes in fuzzy pajamas last week. This is tame in comparison. Cloaks are comfy, they aren't a hassle, and I can easily adjust to sudden changes in temperature by wearing it differently. I don't care about it holding heat; if I need heat I'll put on my coat. Waterproofing is a low priority, since I won't be outside for long periods of time. I just don't want the wind to go straight through the cloak like it's mesh.

Please comment what sort of fabric you think suits my needs best. If I'm completely on the wrong track here, please tell me so; i have never had any common sense at all and never will.

 

I'm fiddling with a card game concept, and a very important part of it is creatures interacting with other specific kinds of creatures. This necessarily means I need to come up with lots of type names that are descriptive but vague enough to shove literally anything in them. Here's some good examples: "bug" containing ants, shrimps, pillbugs, bees, and literally anything that could be called a creepy crawly; "fish" containing everything from salmon to sharks to eels to octopi; "trees" containing all the stuff you are thinking of as well as those precambrian 6-foot fungi pillars; and "cats" including housecats, big cats, cheetah, and carcals.

And that's everything I can think of that would be useful. You see my problem? I know there are other casual-usage words for big categories of critters, but my grasp of the Enlgish language is fickle and leaves me whenever it is most inconvenient. If there is a list I could work from, that would be very helpful. Otherwise, volunteer as many words as you think would be useful.

 

I'm fiddling with a card game concept, and a very important part of it is creatures interacting with other specific kinds of creatures. This necessarily means I need to come up with lots of type names that are descriptive but vague enough to shove literally anything in them. Here's some good examples: "bug" containing ants, shrimps, pillbugs, bees, and literally anything that could be called a creepy crawly; "fish" containing everything from salmon to sharks to eels to octopi; "trees" containing all the stuff you are thinking of as well as those precambrian 6-foot fungi pillars; and "cats" including housecats, big cats, cheetah, and carcals.

And that's everything I can think of that would be useful. You see my problem? I know there are other casual-usage words for big categories of critters, but my grasp of the Enlgish language is fickle and leaves me whenever it is most inconvenient. If there is a list I could work from, that would be very helpful. Otherwise, volunteer as many words as you think would be useful.

 
 

cross-posted from: https://lemmy.dbzer0.com/post/24537643

A national tragedy happened this morning

Seriously, do they just let anyone drive that thing? What an idiot of a driver.

 

Seriously, do they just let anyone drive that thing? What an idiot of a driver.

 

cross-posted from: https://hexbear.net/post/3038131

In light of recent events

 

cross-posted from: https://lemm.ee/post/37382707

Dumpsters

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