Vencedor

joined 1 month ago
[–] Vencedor@lemmy.world 2 points 1 week ago (13 children)

You didn't even have an opinion on it, you just kindaaaa said what it does

[–] Vencedor@lemmy.world 2 points 1 week ago

There's a strength pot every 2 floors, excluding boss rooms. So, technically, yes, there're 2 pots before each boss, distributed as I mentioned.

[–] Vencedor@lemmy.world 2 points 1 week ago (6 children)

That's my tier list, maybe a bit outdated (have thoughts of putting higher both wand of transfusion and grassy grass, and I don't know where to put corrupted, maybe I lower it of tier...) What challenges do you play with, by the way?

[–] Vencedor@lemmy.world 1 points 1 week ago

This ring so useless, the berserker build is the only idea anyone has had with this ring tbh

[–] Vencedor@lemmy.world 2 points 1 week ago

And you get like 10 turns of invincibility. The healing of a blessed ankh is of like 25% your hp, and the heal of an unblessed ankh is of 100% + whole saturation back. This had nothing to do with the invincibility, just pointing it out.

[–] Vencedor@lemmy.world 1 points 1 week ago

Bro really didn't wanted to put 20 he put etc. instead

[–] Vencedor@lemmy.world 1 points 1 week ago

Sometimes my dumbass pops 2 on the same floor because I refused to drink healing pots. But yeah, I don't even bless them now. Seem like a waste of water. Always have them as a flex, and to be safe (although my +13 plate armor does a pretty good job helping me with that)

[–] Vencedor@lemmy.world 1 points 1 week ago

The warrior's the class I found the most complicated and unintended strategies with, bruh. Duelist really seems super straightforward for me.

[–] Vencedor@lemmy.world 2 points 1 week ago* (last edited 1 week ago) (3 children)

My playstyle is the same, except I refuse to use any SoUp on anything that isn't a plate armor (if I don't have one already at at least +12) So, if I die because of lack of armor, I call it bad rng and start another run. lol

Also, there's a guaranteed potion of strength between rooms 1 and 2, there aren't usually many potions at that point, I usually just drink them. And, don't waste intuition stone's uses on identifying SoUp while playing warrior, just check between rooms 3 and 4 what scroll you got 2 or 3 of, use it and put it on your armor. It will be attached to the seal. Ez identification. For the rest of the potions and scrolls just clear the whole room you are currently in, including puzzles and convert into alchemical energy all the potions, they will be, in the latest beta, identified. For scrolls convert them first into stones (see if you can use those) then, if the stones are useless to you, convert em into energy. Then you can save your stones of identifying for rings, scrolls you suspect might be of transmutation and potions you suspect can be of experience; and saving too that shop's scroll of identify to use em into the now-not-automatically-identified-by-warrior weapons! Or rings.

[–] Vencedor@lemmy.world 1 points 1 week ago

The bug has already been fixed, I saw it on the changelog. I play every single run I intend to win with the warrior (at least 30, give or take), and I've actually won little games with the duelist (like 2, if even that) . I just focus a lot more on armor, I like armor focused playstyle. And warrior's the best for that. I guess that's why I prefer warrior. Funny story: When Evan made it so warrior's talent of identifying weapons and armor got nerfed to only armor because of the duelist having the weapons focus and all of that, I got angry at the duelist because it seemed too weak and now even stealing the best talent from my favourite character (almost literally, because it took it away from the warrior), dunno, I don't use her.

[–] Vencedor@lemmy.world 1 points 1 week ago

Kinda (actually kinda not) but instead of scaling with your strength, it scales with your hp. With how low your health percentage is.

[–] Vencedor@lemmy.world 1 points 1 week ago

It's the joke ring. It stands in the joke ring corner, among with elements ring.

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