[-] antaymonkey@lemmy.world 15 points 3 weeks ago

I'm 42... this is for me.

[-] antaymonkey@lemmy.world 20 points 1 month ago

Valve famously only works on what excites them. You're yelling me THIS is that?? How utterly defeatingly disappointing.

32

Got another 4 I'm working on to make a company. Figuring I'll do a company from each major house, then maybe some Comstar and others.

42

Stalked amazon and ebay for years for Strategic Operations at a reasonable price, finally got it! The spine art is complete!

[-] antaymonkey@lemmy.world 36 points 4 months ago

I believe the word you're looking for is "moichandising".

32
49

First six of the fifty something I printed last week. Think I'll switch up schemes multiple times. Might do GDL for my Marauder and Shadow Hawk. Might need another Locust and a Wasp for that.

33

... I might have gone a bit far. Primed, now onto painting.

8

Hey all, I've been casually playing battletech for... 30 years-ish? One thing I never put much thought into is what the hell are the numbers in the hexes for? Can someone enlighten me? Thanks!

[-] antaymonkey@lemmy.world 31 points 5 months ago

My feeling is that I've fallen off the mcu wagon. I watched quantumania and secret invasion. I didn't dislike Quantumania nearly as much as seemingly everyone else; I thought it was fine. Secret Invasion, however, was the biggest disappointment I've experienced in visual media since Rise of Skywalker (without which the bar would've been Attack of the Clones).

The only other things I'm interested in are Loki season 2 and Echo, but D+ doubled their price and so I canceled. C'est la vie, I guess.

20
submitted 5 months ago by antaymonkey@lemmy.world to c/dnd@lemmy.world

Hey everyone! Just trying to figure out if what I'm thinking is a good idea or the worst idea ever. My group is only two sessions in. They started at level 5. I have them going into a supposed-to-die battle wherein they wake in hell and have to figure out how to get out (yadda yadda this is where the real story starts). I was thinking that when they awaken in the underworld that they'd revert to level 1 and lose their gear, and that's my contention. Is that a dick DM move? Or would it make sense? I know it's hard to give a solid answer and the best way to know is to know my players, but I don't exactly want to ask them for obvious reasons. How would you all feel?

Thanks!

[-] antaymonkey@lemmy.world 18 points 7 months ago

I got it for free with my cpu, spent three hours trying to get it to work on Linux and then, finally achieving that, spent two hours in game and just got bored. The Bethesda veneer is fully on display here and it's hard to not feel like Neo at the end of The Matrix when he sees the underlying design behind everything. You just realize it's the same game all over again with a different skin, with no evolution in mechanics, UI, or technology.

I specifically recall getting to the major city hub and walking past a mission board and just thinking "well fuck that" and walking right past it. That is shit lazy design. Side quest emergence should be organic, not a shopping list. I spent twenty minutes trying to travel to a moon that was very much visible to me before realizing I'm not actually able to and have to fast travel. That was an unbelievably frustrating experience and is inexcusable given how long Space Engine, Elite: Dangerous, No Man's Sky, Star Citizen (at least partially) and others have existed.

The writing in the tutorial and Constellation intro fell very flat for me, and the hook was very very weak. The turnaround from "you're a nobody" to "you're a galactically important person" gave me whiplash and the Constellation group felt unrealistically eager to bring a stranger on board (except, of course, for token Mr. Tropey McGrumpypants). It felt less like a story and more like a shoehorn.

"Why would they do that?" "So the game can happen. " "Oh ok."

I mean, Bethesda writing has always been pretty bare bones and pedestrian, so I guess it's not that surprising, but it is still disappointing and jarring.

Oh and the companion robot was easily the most annoying companion I've ever had in a video game. I put it down after those two in game hours over a month ago and have had no compulsion to revisit it whatsoever.

I feel like Bethesda, from top to bottom, has a lot of introspection to do. Sadly, from this news, it doesn't sound likely to happen.

[-] antaymonkey@lemmy.world 17 points 7 months ago

What am I missing here?

[-] antaymonkey@lemmy.world 25 points 9 months ago

I've never heard the term "immersive sim" before, but if Half- Life, Deus Ex and Thief are examples, then sign me up.

1
Pariah: Nexus Ep 1 (lemmy.world)

It seems like this was dropped on WHTV rather unceremoniously. I didn't realize it was out until I saw a YouTube thumbnail about it. Anyways has anyone else watched it? What did you think? I was pretty disappointed in it. I thought the writing and acting was pretty terrible and it felt incredibly stilted with the constant breaks throughout to announce a new chapter of a 22 minute episode. What were there, like six? That felt ridiculous and pretentious.

Anyways what did you think?

1
Hierophant (lemmy.world)

This was like eight different prints, and a lot of failures. Some warpage occured around mating faces but some green stuff for filler in cracks works wonders.

[-] antaymonkey@lemmy.world 35 points 9 months ago* (last edited 9 months ago)

about to look pretty silly

Hate to break it to ya...

[-] antaymonkey@lemmy.world 379 points 10 months ago

Uhh.. today's AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin's Creed, Diablo, Warcraft, Mass Effect, Dragon Age... these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I'm not having it. Do better, AAA devs. Do a lot better.

[-] antaymonkey@lemmy.world 114 points 11 months ago

I'm sure that, while 17k may be mathematically and technically true, they're going to be virtually indistinguishable. I'm pretty hyped for the game but I also don't care for the obviously clickbait claim.

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antaymonkey

joined 1 year ago