buo

joined 1 year ago
[–] buo@lemmy.world 1 points 11 months ago

Nice! For me, 17 is by far the most I've ever finished with.

[–] buo@lemmy.world 5 points 11 months ago

To add to other comments:

  • This wand is much more useful when upgraded, since you get more powerful wards/sentries.
  • The first three zaps produce wards, which shoot a specific number of times.
  • The next three zaps produce sentries, which will zap once every two turns until killed.
  • You can place wards anywhere you have vision, even across walls.

I've tried playing with a staff of warding once or twice, but I don't think I've managed to win yet. It's a fun wand but it requires planning and careful management of charges. One thing I enjoyed doing was placing a couple of sentries in a spot that mob patrols would frequent. No more random mobs to worry about!

[–] buo@lemmy.world 1 points 11 months ago

That's astonishing! /me bows down with respect

[–] buo@lemmy.world 1 points 11 months ago (1 children)

Will the effect of the ring apply to the "shared upgrades" talent? I was under the impression that it doesn't, since the weapon level is not actually increased.

[–] buo@lemmy.world 1 points 11 months ago

I've obtained the amulet with both the tomahawk and the boomerang. Both are awesome. The boomerang comes back, allowing easy repeated use of the sniper skills. The tomahawk, though, can finish off an enemy due to bleeding. Given the choice, though, I'd probably go with a boomerang.

[–] buo@lemmy.world 1 points 11 months ago (2 children)

Oh, that's a good idea! I used to just leave a pile of items somewhere on the level and then I have to return for them. Dropping them down a chasm is much more convenient.

[–] buo@lemmy.world 6 points 11 months ago (1 children)

A way to deal with them is to have them follow you to a door. Once you go through the door and they enter it, you're guaranteed to hit. They usually die on the first hit. Just make sure you know what's behind the door :-)

[–] buo@lemmy.world 2 points 11 months ago

Amazing! It sounds like a quite difficult challenge.

[–] buo@lemmy.world 1 points 11 months ago

I hate them DM-201s... If I have good melee damage, I like to use a stone of blink to get next to them, then just whack them. They're tough, though, so having a potion of healing handy is a good idea.

[–] buo@lemmy.world 2 points 11 months ago

I'd put the gnoll shamans and the dwarf warlock in a new tier at the bottom. I hate those guys.

[–] buo@lemmy.world 2 points 11 months ago* (last edited 11 months ago)

Eating takes a few turns (I don't know how many). I've been killed by ranged attacks from mobs who approached me while eating. I always make sure to spend talent points on the "eating takes one turn" ability.

[–] buo@lemmy.world 3 points 11 months ago

It's also useful to know that the well will identify the cursed/non-cursed status of all equipment you're carrying. Non-cursed equipment will get a blue background.

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