Aww look at the widdle.
No, it was when I got out my old high school computer to mess around with it and go "oh yeah" for a little bit. That was the last time I shut down Windows XP.
What is the tune of this song?
Corporal cuddling, the ultimate cat discipline technology.
Ah, the hypochondriac is back. What is it this time?
Well, my lead pipe hurts a little.
That's normal. NEXT PATIENT!
Isabella Bizzy Boo
she's a kitty, yes you do
she is grey and furry too
she's an Izzy Bizzy Boo
Tongle is gonna be played by Jack Black and you know it.
"Hard seltzer." fruit scented fizz water with a little booze in it, marketed mainly to women.
Yeah, it boils down to criticizing feminists for being hypocritical, which would not be tolerated of a member of The Left^(TM)^.
He'll also poke The Right^(TM)^ as much; all he's got to do to get people thrown out of a venue in Texas is say "I love vaccines, man."
The dude isn't on either side, he's the kind of comedian who makes fun of abject bullshit, and abject bullshit is Not. Scarce. in 21st century America.
Okay, they spent $750 million for a studio that has barely made $250 million in its history. I still don't think the math mathulates here.
I mean, the publisher seems to be pretty stupid, because...how did they figure that $250 million?
There are two entries in the Subnautica series, Subnautica and Below Zero. Subnautica has sold "over 5 million copies" at a retail price point of $30. So that's $150 million in gross revenue. For this back of the napkin math I'll assume that the "over five million" and the number of copies sold at a discount come out in the wash. 30% of that gross revenue is going to immediatley go to Steam or whatever other platform, so the company got $100 million in net revenue before their own expenses like rent and power bills gets at it.
I cannot find sales figures for Below Zero, but it sells for the same price point and I don't think it could have possibly sold more than Subnautica did, so let's figure another $150 million gross, $100 million net.
Subnautica as a franchise netted its studio ~$200 million across the launch of two games selling ~10 million copies.
And Krafton had agreed to pay out a $250 million bonus for reaching a certain revenue target in 2025, which they were on track to do given the announced early access launch.
Just to put them in the black for that bonus, Subnautica 2 would have to sell better than both previous games put together at a higher price, and that doesn't touch the purchase of the studio, operating expenses, or the dump truck of cocaine that must have been involved in these financial decisions.
Is kitty deaf on in the right ear?