tal

joined 1 year ago
[–] tal 3 points 5 days ago

I'd assume that at a minimum, someone in the EU somewhere is at least looking into how they compromised the satellite network and re-securing it.

[–] tal 2 points 5 days ago* (last edited 5 days ago) (1 children)

I have a very, very tiny folding knife (less than an inch blade) on my keychain, and unless I'm flying somewhere, I always have that, and I suppose that that could cut a seatbelt, though I doubt that it'd be likely for the seatbelt to jam. No glass punch, though.

[–] tal 17 points 5 days ago* (last edited 5 days ago)

investigates

Hmm. Apparently, yeah, some Tesla vehicles do and some do not.

reads further

It sounds like autos in general are shifting away from tempered glass side windows to laminated glass, so those window breakers may not be effective on a number of newer cars. Hmm. Well, that's interesting.

https://info.glass.com/laminated-vs-tempered-car-side-windows/

You may have seen it in the news recently—instances of someone getting stuck in their vehicle after an accident because the car was equipped with laminated side windows. Laminated windows are nearly impossible to break with traditional glass-break tools. These small devices are carried in many driver’s gloveboxes because they easily break car windows so that occupants can escape in emergency situations. Unfortunately, these traditional glass-break tools don’t work with laminated side windows. Even first responder professionals have difficulty breaking through laminated glass windows with specialized tools. It can take minutes to saw through and remove laminated glass. In comparison, tempered glass breaks away in mere seconds.

[–] tal 11 points 5 days ago* (last edited 5 days ago) (1 children)

One other factor that I think is an issue with motion blur: the modeling of shifting gaze in video games often isn't fantastic, due to input and output device limitations.

So, say you're just looking straight ahead in a game. Then motion blur might be fine -- only moving objects are blurred.

But one very prominent place where motion blur shows up is when the direction of your view is changing.

In a video game, especially if you're using a gamepad, it takes a while to turn around. And during that time, if the game is modeling motion blur, your view of the scene is blurred.

Try moving your eyeballs from side to side for a bit. You will get a motion-blurred scene. So that much is right.

But the problem is that if you look to the side in real life, it's pretty quick. You can maybe snap your eyes there, or maybe do a head turn plus an eye movement. It doesn't take a long time for your eyes to reach their destination.

So you aren't getting motion blur of the whole surrounding environment for long.

That is, humans have eyes that can turn rapidly and independently of our heads to track things, and heads that can turn independently of our torsos. So we often can keep our eyes facing in one direction or snap to another direction, and so we have limited periods of motion blur.

Then on top of that, many first person shooters or other games have a crosshair centered on the view. So aiming involves moving the view too. That is, the twin-stick video game character is basically an owl, with eyes that look in a fixed position relative to their head, additionally with their head fixed relative to their torso (at least in terms of yaw), and additionally with a gun strapped to their face, and additionally, with a limited rate of turn. A real life person like that would probably find motion blur more prominent too, since a lot of time, they'd be having to be moving their view relative to what they want to be looking at.

Might be that it'd be better if you're playing a game with a VR rig, since then you can have -- given appropriate hardware -- eyetracking and head tracking and aiming all separate, just like a human.

EDIT: Plus the fact that usually monitors are a smaller FOV than human FOV, so you have to move your direction of view more for situational awareness.

https://old.reddit.com/r/askscience/comments/gcrlhn/what_fov_do_humans_have_like_in_video_games_can/

Human field of view is around 210 degrees horizontally. Each eye has about 150 degrees, with about 110 degrees common to the two and 40 degrees visible only to that eye.

A typical monitor takes up a considerably smaller chunk of one's viewing arc. My recall from past days is that PC FPS FOV is traditionally rendered at 90 degrees. That's actually usually a fisheye lens effect -- actual visible arc of the screen is usually lower, like 50 degrees, if you were gonna get an undistorted view. IIRC, true TV FOV is usually even smaller, as TVs are larger but viewers sit a lot further away, so console games might be lower. So you're working with this relatively-small window into the video game world, and you need to move your view around more to help maintain situational awareness; again, more movement of your direction of view. A VR rig also might help with that, I suppose, due to the wide FOV.

[–] tal 4 points 5 days ago* (last edited 5 days ago) (1 children)

Yeah, it's not an unreasonable connection on that information -- Florida does also have palm trees -- but I'm betting that it's gonna be the other coast.

Florida is flat and pretty wet. It looks pretty lush compared to the Southwest.

kagis

Florida:

https://cdn.landsearch.com/listings/4CVJR/small/bell-fl-126924064.jpg

Here's a shot from around Los Angeles out in California.

https://media.gettyimages.com/id/1162381995/photo/stunning-panoramic-view-of-the-agua-dulce-area.jpg?s=612x612&w=gi&k=20&c=9e6xR3S3RJzdvgIztUmMKAG53uVNhS7v_pVXG9ULOUk%3D

It's dry enough that you won't just have vegetation growing everywhere, and unless you're gonna water it, anything that survives has to be able to tolerate little water. The planter there doesn't have grass or anything.

[–] tal 5 points 5 days ago* (last edited 5 days ago) (3 children)

I don't think it's Florida. Those are arid-land plants. I believe that that's some kind of yucca in the planter in the foreground. That tree may be mesquite. The palm may be a California palm fan.

From the plants, I'd guess American Southwest somewhere, maybe southern California.

I think that the license plates are dark-on-light.

California would fit:

https://en.wikipedia.org/wiki/Vehicle_registration_plates_of_California

Arizona would fit:

https://en.wikipedia.org/wiki/Vehicle_registration_plates_of_Arizona

I don't think it's New Mexico:

https://en.wikipedia.org/wiki/Vehicle_registration_plates_of_New_Mexico

Or Nevada:

https://en.wikipedia.org/wiki/Vehicle_registration_plates_of_Nevada

Rural areas in the US tend to have more pickup trucks. I don't see a bunch of trucks.

Walmart is a value store, tends to be more-common in less-wealthy areas.

The cars are older, which could also indicate a less-wealthy area, but might also be the age of the photo; I don't know the age.

https://logo-timeline.fandom.com/wiki/Walmart

The Walmart logo is the 2008+ version, so the photo cannot predate 2008.

If I were gonna make a guess from that, I'd go with Los Angeles or San Diego or thereabouts.

EDIT: The image is a recent Google Street View shot, says copyright 2024 on the watermark. So those are gonna indeed be older cars.

EDIT2: Nah, that "yucca" is just a small palm. Just don't usually see palms that small.

[–] tal 1 points 5 days ago (2 children)

Mangband is a realtime multiplayer modification of Angband that forced turns every N amount of time, and while it is playable, yeah, I don't think that straight multiplayer conversions of traditional roguelikes work well.

Someone who wanted to try to do a "multiplayer traditional roguelikes" ' would probably need to make a number of game design changes at a pretty fundamental level to make the thing work well. Really a new game.

There are some multiplayer roguelites out there:

https://old.reddit.com/r/roguelikes/comments/auzail/best_coop_multiplayer_roguelikes/

That might kinda be something that the parent poster would be interested in.

[–] tal 10 points 5 days ago* (last edited 5 days ago) (3 children)

Motion blur is a win if it's done correctly. Your visual system can make use of that blur to determine the movement of objects, expects it. Move your hand quickly in front of your eyes -- your fingers are a blur.

If you've ever seen something filmed at a high frame rate and then played back at a low frame rate without any sort of interpolation, it looks pretty bad. Crystal-clear stills, but jerky.

A good approximation -- if computationally-expensive -- is to keep ramping FPS higher and higher.

But...that's also expensive, and your head can't actually process 1000 Hz or whatever. What it's getting is just a blur of multiple frames.

It's theoretically possible to have motion blur approaches that are more-efficient than fully rendering each frame, slapping it on a monitor, and letting your eye "blur" it. That being said, I haven't been very impressed by what I've seen so far in games. But if done correctly, yeah, you'd want it.

EDIT: A good example of a specialized motion blur that's been around forever in video games has been the arc behind a swinging sword. It gives the sense of motion without having to render a bazillion frames to get that nice, smooth arc.

[–] tal 12 points 5 days ago (6 children)

In contrast, the Internet very much designed for one-to-one communication.

It's not widely used today the way broadcast TV was, but there is multicast. Twenty years ago, I was watching NASA TV streamed over the Mbone.

There, the routers are set up to handle sending packets to multiple specific destinations, one-to-many, so it is pretty efficient.

[–] tal 13 points 5 days ago* (last edited 5 days ago) (5 children)

I haven't been playing competitive FPS games for a long time, but they used to be a dime a dozen. There must be some kind of alternative multiplayer FPS that you could just play instead if you're not happy with Call of Duty.

[–] tal 2 points 5 days ago

How can there not be rail traffic in Libya? I mean, there has to be some kind of line that runs along the southern rim of the Pacific.

kagis

https://en.wikipedia.org/wiki/Rail_transport_in_Libya

Hmm. Apparently the map is right.

There have been no operational railways in Libya since 1965, but various lines existed in the past. Since 1998, plans for an extensive system have been developed,[1] but work has largely halted since the outbreak of the First Libyan Civil War in 2011.

kagis for an Africa rail map

https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fzewtbml8t4481.jpg

It looks like there's rail along the south Mediterranean rim except through Libya. Doesn't even detour south around Libya. I guess one switches cargo to ship or truck or something.

[–] tal 1 points 5 days ago* (last edited 5 days ago)

Doesn't get taken up into the body, goes from the mouth out the rear.

43
submitted 1 month ago* (last edited 1 month ago) by tal to c/casualconversation@lemm.ee
 

One thing that I expected to be absolutely amazing in 2024 from online vendors was product recommendations.

That vendor, assuming you use a single, persistent account to do purchasing, has a full list of your purchase history. They may well also have browsing data.

And so, given all that data to mine and analyze, one of the few places where I actually have tried to see what a vendor can do in terms of analyzing my preferences...has been really unimpressive.

I'm mostly thinking of Amazon and Steam, since they're the online vendors that I use the most; Steam in particular has a considerable amount of data it can gather, including video game playtime.

Yet even though Amazon grabs some eyeball space on every page to try to recommend products, I have rarely been recommended anything I actually want to buy on Amazon. Occasionally, sure, but virtually everything I get is via plain old searching. And the most-successful recommendation approach Amazon uses, by far, is just asking me whether I want to purchase more of something that I've purchased in the past. I'll grant that maybe there's subtlety there that I can't appreciate from the outside, like computing frequency at which a given "repurchase" recommendation happens or taking into account past average purchase frequency, but it doesn't seem like the most-sophisticated form of recommendation.

Granted, I normally make it a point to limit Amazon's data-gathering. I browse logged out, make a list of what I want to buy, clear browser state, and log in only long enough to make a purchase. That probably makes it harder for Amazon to associate me with my browsing behavior. But it does know what I actually buy. And it has a pretty substantial history there.

And for Steam, Valve knows what games I play, how long I've played them for, and assuming that there's any mining based on game achievements, even -- at least as an abstract concept that would permit for correlating preference across video games -- what I do in those games. Like, players who get "evil path" achievements in one game maybe prefer video games with "evil" routes, stuff like that. But I have browsed Steam's discovery queue zillions of times, and while I've probably found a game or two on there, the success rate of its recommendations is abysmally low. Probably the most-useful recommendations system on Steam is the "similar games" section when viewing information about a game. But I'm pretty sure that most games I find on Steam that I actually like are just by using user ratings and searching for tags. While, Steam's scoring is opaque, and it's possible that they're using some degree of input, I don't think that it's making use of information about me there. I wouldn't be surprised if it's nothing more than ranking games based on their player review score, which...isn't much more than things like MetaCritic and similar have done. I've occasionally had luck looking for games that have very high hours played, with the idea that people wouldn't play a game a lot if they didn't like it. That makes some use of aggregate data about users, but not about me.

Most video games that I get on Steam that I like are games that I've discovered somewhere other than on Steam, often looking for human "roundup" articles comparing collections of similar video games and giving a brief blurb about pros and cons. That's not new technology.

That comes as a very great surprise to me, when one considers the enormous amount of effort and resources that goes into harvesting and mining data about people. Now, okay, a lot of that is for ads. And advertising isn't exactly the same thing as doing good product recommendation. An advertisement is trying to effectively get someone to buy a product regardless of whether they'll ultimately like it or not, whereas a product recommendation -- at least in the ideal, user-focused sense -- is trying to find products that people will like. But there has to be a substantial amount of overlap between the two. Advertisers don't want to waste money advertising to people who won't buy their product, so trying to find people who are interested in their product is a major part of advertising.

I haven't used any systems that log my music-playing and make recommendations; I'd rather keep my privacy there. Perhaps if I did, that area would be more-successful.

But by and large, it's an area that I'm very surprised is not more successful than it is. It's a "flying cars and jetpacks" thing, something that I'd always vaguely expected of the future, but which never seemed to really arrive. Product recommendation systems never really got to the point of anticipating my needs very effectively, even where they have what I'd consider a fair amount of data to work with.

What's your experience? Does it differ from my own? Do you find that product recommendations from vendors are really useful, pretty much hit the nail on the head for what you want? How do you "find" products? Am I missing something, maybe like merchants on Amazon or publishers on Steam trying to game the recommendations system one way or another, and poisoning its inputs?

10
submitted 1 month ago* (last edited 1 month ago) by tal to c/imageai@sh.itjust.works
 

Thelsim did a couple of Tarot-style cards a while back. I also just finally got Flux set up in ComfyUI -- had started a long time back, and dropped it.

Flux is a ComfyUI model that's pretty popular over on Reddit, both for the quality and because it uses English-style prompts rather than just a list of comma-separated prompt terms. I remembered Thelsim's project, wanted to see if I could turn out a full set of photographic-style Major Arcana in the first day using it. Turns out...yes! Usually when running Stable Diffusion, I'll generate maybe 20 images and pick the best, but this typically had something reasonable on the first try. It's certainly not flawless -- there are quirks in the image, but for anyone else thinking about playing with Flux, I wanted to put this out there, because I was unexpectedly happy with it, especially given that I've no experience at all with it. I would totally try and get it set up if you have a local generation setup!

Text was added with a script and ImageMagick, not in ComfyUI.

To get some kind of consistent appearance, I appended to each prompt "The theme is magical fantasy horror. The colors are blue, white, red, orange, and black. The photograph was taken with a Nikon D850." I also used "Photograph...at night" on each.

https://lemmy.today/pictrs/image/67cd880f-ed36-4074-b12b-3e509b0dafa2.png

Photograph of the Grim Reaper at night in a dark, gloomy field. The Grim Reaper is riding a white horse. The Grim Reaper is holding a simple black scythe. The Grim Reaper's hood only contains blackness. The sky is full of stars. The Grim Reaper is
wearing black gloves. The Grim Reaper is facing the camera.

https://lemmy.today/pictrs/image/2f0c296e-da19-4f31-8f35-cac07ce372dc.png

An photograph of a huge angel in the clouds playing a medieval trumpet at night. The angel is blowing into the trumpet. The angel is in profile. The zombies are climbing out of their graves in a graveyard. The dead are rising. There are snowy
mountains in the background.

https://lemmy.today/pictrs/image/b99ac2e5-a285-45f9-abc8-4267ae10398a.png

Photograph of a stern-looking young woman wearing a white blindfold and a toga sitting on a throne at night. The woman's right hand is holding a set of scales aloft. There is a longsword lying by the woman's feet. The woman is facing the scales.

Should really have a sword in one hand, scales in the other, but I wasn't able to quickly get that working; probably need more experience with Flux.

https://lemmy.today/pictrs/image/3ed8cbe7-e97b-4f67-849e-19bd798caaae.png

Photograph of an angel at night. The angel is pouring glowing liquid from one large goblet in their left hand into a goblet in their right hand. The angel has a halo.

https://lemmy.today/pictrs/image/18a9c09b-dcc1-46da-87d8-a0c09c851170.png

Photograph of a man wearing armor riding a Roman war chariot at night. The chariot is pulled by two galloping horses wearing barding. The horse on the left is white, and the horse on the right is black. The chariot is charging the camera. The
photograph is an action shot. The man is holding reins.

https://lemmy.today/pictrs/image/4558e24b-0b45-433f-8548-6bb1873bb2d1.png

Photograph of the Devil at night. The Devil is crouching on a pedestal. There are two nude demons sitting at the base of the pedestal. The demon in the lower-right quadrant of the photograph is male. The demon in the lower-left quadrant of the
photograph is female. The Devil is holding a flaming torch in his hand.

It did look like Flux understands directives relative to the portion of the image here ("quadrant"). I wasn't able to get the same technique going with Justice, though.

https://lemmy.today/pictrs/image/80bd8ca8-047a-4e0c-9d61-28b331646bf1.png

Photograph of an emperor at night. The emperor is holding a scepter.

https://lemmy.today/pictrs/image/e7a1f5f6-c2a3-41e2-9b47-fd9c56c8fd31.png

Photograph of an empress at night. The empress is holding a scepter.

https://lemmy.today/pictrs/image/1a6c7729-a5e3-49b8-bc93-d7ed31924cd6.png

Photograph of a jester at night.

https://lemmy.today/pictrs/image/28d2ab72-b90e-469a-a599-e1cad5992bdc.png

Photograph of a man hung upside-down from a rope tied around his left ankle at night. The man's hands are hanging limply. The man is wearing Renaissance clothing. The man is wearing boots.

The feet are a bit off; I didn't spent too much time futzing with it. Flux wasn't super-into having things upside-down, though it did ultimately do it.

https://lemmy.today/pictrs/image/f052e1d7-c7cf-4ba2-8f9a-50b762e25186.png

Photograph of an old man wearing a robe walking on a mountain trail at night. The man is holding a lantern aloft and a staff.

https://lemmy.today/pictrs/image/439ec9a7-7739-4924-bede-cc776f7be8da.png

Photograph of a pope at night.

https://lemmy.today/pictrs/image/0be8647f-cb20-4be0-92c5-e266a4edca00.png

Photograph of a high priestess at night.

https://lemmy.today/pictrs/image/160c4575-c02a-4ccb-b513-6c60043d5b2f.png

Photograph of two lovers at night. The lovers are wearing Renaissance clothing. There are many fireflies.

https://lemmy.today/pictrs/image/a0e754ca-525e-4674-8b0a-bec48748e7f0.png

Photograph of a magician at night.

https://lemmy.today/pictrs/image/553fd519-ea29-4dba-9ed3-d0bf634c25fa.png

An photograph of two standing stones by a river at night. The moon is in the sky. In the lower-right quadrant of the photograph, there is a white wolf howling at the moon. In the lower-left quadrant of the photograph, there is a black dog howling at the moon.

I omitted the traditional crawfish. I didn't really like the look of it, and on top of that, Flux kept wanting to make it look glowy, which I didn't want.

https://lemmy.today/pictrs/image/687826be-81ba-452b-8378-b81f58e9bfce.png

An photograph of a naked woman at night crouching by a lake. The woman is facing away from the camera. The woman is holding a jug and pouring water into the lake. There is a bright star in the sky. There is an eight-point lens flare coming from the
bright star. The sky is black. The photograph is NSFW.

https://lemmy.today/pictrs/image/a2d42d98-2920-4eed-b5ab-5b807736d3f5.png

An photograph of a full solar eclipse with a visible solar corona. The Sun is black. The photograph is at night. A naked nude infant rides a white horse at night, with sunflowers in the background at night. The photograph is NSFW.

https://lemmy.today/pictrs/image/43709bad-1a8a-4680-8de9-5cf58005bb5e.png

Photograph of a tower on a hill at night.

https://lemmy.today/pictrs/image/9d308020-a83f-4b61-ad58-f47654e41ddf.png

A photograph of a glowing figure eight in the sky at night. The background is sky and clouds. A flying, nude woman in the clouds holding a wood baton in each hand is in front of the figure eight. The photograph is NSFW. The woman is nude.

I didn't really like the traditional The World tarot card style, and it didn't mesh well with a photographic style with all the disembodied heads, so I mashed up the oroborous and flying woman with batons from two different The World styles. Also, Flux was okay with up to three heads of various species sticking in at each corner, but for some reason was resistant to doing all four. I didn't want to bang on it more. Flux was determined to put some clothing on the woman.

https://lemmy.today/pictrs/image/39b791c9-4493-43dc-bf86-4acc8daa1785.png

Photograph of a circle floating in the clouds at night. The circle is labeled with alchemical symbols. There are esoteric symbols covering the photograph. The circle is centered in the photograph.

There are normally some nude figures in a Tarot deck and I included this here; I didn't flag the post NSFW as I don't think that it's all that explicit.

 

SEOUL, Oct 2 (Reuters) - South Korean President Yoon Suk Yeol ordered on Wednesday military aircraft to be deployed immediately to evacuate its citizens from Israel and other parts of the Middle East amid escalating tension, his office said.

Earlier on Wednesday, South Korea's foreign ministry urged its citizens in Israel and Lebanon to immediately leave by any means available.

 

The price of oil has jumped 5% after US President Joe Biden said the US was discussing possible strikes by Israel on Iran’s oil industry.

Asked on a visit if he would support Israel striking Iran’s oil facilities, Biden said: “We’re discussing that”, according to Bloomberg.

 

This is merely a bullet point on the main article, but seems more-significant to me than the article's main title, and has now been cited on a number of other news sites:

Iranian source tells Al Jazeera Iran sent a message to the US via Qatar saying that it does not seek regional war but adding that “the phase of unilateral self-restraint has ended”. It also warned any Israeli attack would be met with an “unconventional response” that includes targeting Israeli infrastructure.

view more: ‹ prev next ›