this post was submitted on 05 Aug 2024
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Tbh I think its the most generic fantasy game every and that's the appeal of itself. For me its the ultimate modding game can turn it into anything, like vanilla ice cream. I like to mod Oblivion more than play, and if I say the m word one more time I may end up releasing yet another update. That and it's broken, I must be a strong 'I can fix them' sort afterall
I really like Daggerfall, probably because it was one of my first rpgs that wasn't a rogue-like. When I play it now the storyline is just a medieval theater sort soap opera set to a thirsty nerd world.
Eugh, the idea of Skyrim as a sort of modelling clay and not a real game is gross and fitting. I hate it!!
Also "thirsty nerd world"
All TES games have that modeling clay (and thirst) essence, going back to Arena since they were always so broken or incomplete they ended up being sort of like zombies or something far past their prime kept alive by community necromancers through patches and such. Morrowind was probably the most stable game imho, but when its a Bethesda title they're all about as stable as a unicycle at their best moment.
I think this is somewhat true, but Morrowind is also a wonderful game at its core. I think Oblivion is still decent too. Also Morrowind had more gameplay systems bugs than stability issues yeah...
Right, I love to slam on Oblivion but its a really chill game, the npcs are the friendliest of the series and their conversations are funny, also the corrupt watchman quests in Cheydinhal and Imperial city were reasonably done rather than 'oh smack you're a hero and solved our problem forever'. Morrowind/Daggerfall/Skyrim had better storylines overall imho, they all have their positives for sure. I remember having so many cliffracers following me in Morrowind it ended up killing guards in Aldruhn.