this post was submitted on 08 Aug 2024
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Helldivers 2

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[–] Sonotsugipaa@lemmy.dbzer0.com 4 points 3 months ago* (last edited 3 months ago) (1 children)

I agree on every point but the last: they fixed the Spear and (afaik) the HMG - both of which are viable, at least against bots IME; they buffed the POS and one of the turrets, and some things I've never used so idr&idc.

Not that I think having popular weapons nerfed feels nice nor is it always necessary, but every now and then they do buff unpopular things to make them (closer to being) viable.

[–] PunchingWood@lemmy.world 3 points 3 months ago* (last edited 3 months ago) (1 children)

I thought the Spear was bugged for a long time? At least that's what I read, didn't really use it myself. It's definitely been improved since then.

And the HMG is the one that launched without the aim reticle I think? Which seemed like a weird design choice from the start.

I agree that sometimes they fix or improve weapons, but it seems like they more often than not nerf every popular/effective weapon, even after they said they wouldn't do it anymore. Hopefully they learn now, it's not a competitive game, so nerfing weapons shouldn't really be a thing, unless it's obviously broken.

[–] Sonotsugipaa@lemmy.dbzer0.com 5 points 3 months ago

I've never used the spear myself, but I heard it either was extremely unreliable or straight up crashed games.
When they fixed it, I couldn't find a lobby without one.

I'm with the other half: I don't remember what they did to the HMG, maybe they increased damage or lowered recoil, but nowadays I don't leave home without one.