this post was submitted on 04 Sep 2024
110 points (97.4% liked)
games
20503 readers
311 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Control is pretty but it does have some noticable weak points:
Besides, pushing the graphical boundary is also important because it leads to greater efficiency as new techniques are discovered. For instance, raytracing is much easier to implement on the developer side than rasterized lighting, which frees up more time to work on the actual game. But if we rested on the laurels of 2017's finest lighting tech we never would have arrived at that point.