this post was submitted on 11 Oct 2024
961 points (98.5% liked)

RetroGaming

19631 readers
433 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] SpacePirate@lemmy.ml 53 points 1 month ago (3 children)

Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.

[–] tiramichu@lemm.ee 66 points 1 month ago* (last edited 1 month ago)

From a speedrunners' perspective, that's a blessing, not an issue!

[–] TachyonTele@lemm.ee 22 points 1 month ago* (last edited 1 month ago) (1 children)

That's true. They triggered different waves depending on your location.

But I'm willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.

[–] DarkCloud@lemmy.world 12 points 1 month ago (2 children)

Random seeds are pretty easy to do these days.

[–] TachyonTele@lemm.ee 5 points 1 month ago

Yes they are. Not what I was talking about though

[–] grrgyle@slrpnk.net 2 points 1 month ago

Harder to quality control for though

[–] jballs@sh.itjust.works 21 points 1 month ago

If you played multiplayer, that made it even more fun. Being in first place meant you'd trigger certain waves, but then that could fuck up or really help someone behind you.