this post was submitted on 21 Oct 2024
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[–] LunarLoony@lemmy.sdf.org 18 points 10 months ago (3 children)

Lots of the best games were prerendered! Donkey Kong Country, Fallout, Jagged Alliance 2, Duke 3D, the Pro Pinball games, just to name a few.

I do have a soft spot for prerendered graphics.

[–] TachyonTele@lemm.ee 6 points 10 months ago (1 children)

Technically the monsters in Doom, too.

[–] LunarLoony@lemmy.sdf.org 3 points 10 months ago

Most things in Doom, if we're counting photos!

[–] Trail@lemmy.world 4 points 10 months ago (2 children)

I am not sure prerendered describes ja2 and fallout (some of the best games tbh). Aren't those just sprites?

The rest I have not played.

[–] yamanii@lemmy.world 8 points 10 months ago

Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.

[–] LunarLoony@lemmy.sdf.org 6 points 10 months ago* (last edited 10 months ago) (1 children)

The characters and environments in Fallout and JA2 are basically still frames (sprites) of 3D models at specific angles. They were rendered once on a powerful development machine, and converted to sprites for our lowly Pentiums and Voodoos.

[–] Trail@lemmy.world 1 points 10 months ago (1 children)

Aren't all sprites prerendered? What is the alternative, hand drawn ones? That would go waaay back...

[–] LunarLoony@lemmy.sdf.org 1 points 10 months ago

It wouldn't really. Hand-drawn sprites are pretty standard even today - whether they're hand-pixelled (Stardew Valley) or frame-by-frame animation (Spiritfarer).

[–] Hawke@lemmy.world 4 points 10 months ago

BioForge was particularly impressive for the time, with mixed pre-rendered graphics.