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Peter Molyneux explains why his infamous Kinect game Project Milo was never released
(www.videogameschronicle.com)
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I really liked the potential of Kinect as the first one had some good stuff for it.
I liked the fitness and dancing apps, I thought the Forza Motorsport integration was very subtle but good for immersion and the voice control of Mass Effect 3 was also immersive.
They were all promising improvements that could have gone somewhere with the second version. But then they fucked it up and it went nowhere.