this post was submitted on 18 Sep 2023
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I love AC. Or... did.
AC Odyssey was the first one in the entire series I couldn't push myself to finish. I used to love just bumping around eliminating every single map icon, but Odyssey was way, way too big, and having my zen ruined by bounty hunters all the time was exhausting.
I heard Valhalla was even worse. It was the first one I skipped after playing each one since the original (even some of the 2D ones).
You can just pay off your bounties instantly at any time from the map screen, and I've always had so much money in that game that I've never had to deal with a bounty hunter unless I wanted to, and I don't even sell any gear, I dismantle it all.
If you're a compulsionary completionist then the game is probably too big, but they make it as friendly as they can to not have to complete the world. Unique gear drops only seem to come from unique Cultist leaders or checking vendors, and there's no achievements for completing all map markers, it's just supplemental content for XP and some gear or if you just really want to do it, there's no huge cost to just moving on to actual quest content if you want.
They don't tell you when you've completed a whole region for a reason, to disincentivize completing it all unless you're a madman. I'm doing world completion just because I like grinding the game, but it's been two years in the making with big breaks in between, and if you ever feel like your gear or levels are behind the curve and you have to grind, the difficulty settings can be changed and can be set as forgiving as you like, they actually alter the level scaling and RPG aspects.
I think it's a great game worth playing, but you do need to be ready to tell yourself when enough is enough because they give you too much for weirdos like me that just wanna experience it all over a really long... Odyssey.
Yeah I haven't needed to grind at all. Only time I dropped the difficulty level was with the poison boar. My gear stresses me out. I want the perks but then I hold onto it for like 10 levels.
Money has only been an issue as I wanted to upgrade ship and legendary tier is stupidly expensive. I'm sure by the time I finish the main quest I'll have enough cash
Once you get the perks you want you totally can hold onto it. Every ten levels all of your perk and major attack stat bonuses on gear get more powerful, (but there's no stat bonus to upgrading before the 10 level threshold at all) even when you upgrade the same old gear you had, but it happens at the "first" level of each ten, so not at level 20, instead it's 21, 31, 41, etc.
Basically I've had the "same" gear for like 30 or 40 levels, now, just every time I hit the new stat range I go and upgrade all of it. It costs a shitload of gold, but aside from ship upgrades I don't have another major gold sink, so it's worth it to me, my perk loadout is extremely optimized for assassin damage, which is important for me since I'm basically playing it as an open world stealth game where I only fight if I get caught, I can one shot anyone I want, no exaggeration (using critical assassination when necessary).
The final ship upgrades are very expensive, yeah, just seems like they give you something to grind for if you get that far
Ah bugger. So if I hold onto everything until 62 I can upgrade everything
It's not always the best option, like if you wanna save your gold for the ship upgrades it'll eat a big chunk out of that, but you could totally keep your gear perks that way if you really like them, you can upgrade at 61, don't have to wait for 62
Right I've got you. I'm sure I'll recoup my losses eventually
I'm glad you had fun with it. Do accept that my inability to have fun with it doesn't negate any of the enjoyment you got out of it. Respectfully, something this long instructing me of all the ways I must have played it wrong if I didn't enjoy it as much as you comes off as a little condescending. I'm sure it wasn't your intent, but like... I know I have the option to put it down or skip things. I know I can pay off bounties. I was there, these systems and ideas are not hard to find. But for me, the fact that I'm allowed to skip engaging with a system or put it down before I see all the devs put there for me to see is the opposite of a selling point.
For me, it's like I ordered a meal at a favorite restaurant, the plate came out with portions three times larger than expected and gorgeously plated but with so little seasoning I couldn't stomach it. Saying "you don't have to eat it all" and "there's salt on the table" doesn't make it a good meal.
We find different things fun, and that's okay. May we both have a good time with Mirage.
Sorry, my intent was not to sound condescending, I was erring on the side that you weren't aware of the ways you could get around those issues in order to enjoy the parts you wanted to. Your criticisms are definitely valid, I would agree that even needing to know about the workarounds sort of proves that what was included wasn't an entirely cohesive and tight product to begin with, the way I played is not necessarily right or wrong, and neither is yours, it's just how I was able to mine the most enjoyment out of what was there.
My main idea is to not let someone see your comment and assume that that's how the game is and there's not another way to enjoy it or any clear ways to identify where content you'd want to play begins and ends, I was able to figure out and selective play the parts I enjoy, but even still there is content in that game that I skip because it's, definitively, not fun. Even still, it's become one of my favorite games of all time, but no one game is for everyone, thanks for the mature discussion, sincerely!
Yeah. I beat Odyssey completely. Absolutely loved it. I'm a huge fan or Norse mythology so I thought Valhalla would just totally captivate me but... I got bored! It was just too much. Started to feel incredibly repetitive.
I really enjoyed it. Beautiful scenery to explore but it is annoying with bounty hunters. There's just too many quests. I think Valhalla was actually better in this regard. Honestly all games are repetitive. Most RPGs have a lot of fetch quests or something similar.
It's not too bad of the game is 40 hours or so. It really grinds you down if it's so big with millions of exactly the same quests. Each island each city.