this post was submitted on 16 Nov 2023
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Yeah... Diabotical looked like a promising update to AFPS (which is what I'd say you're describing), but it didn't change enough of the formula (I blame the weapon design choices) and it launched on EGS instead of steam.
Yeah, I kind of intentionally avoided saying AFPS because unfortunately these days that tends to mean (like with diabotical) games which are desperate to be the most hypercompetitive aspects of quake. Duels or FFA aren't really my thing, give me teams and objectives!
Perhaps unsurprisingly UT2k4 is one of my favorite of all time
Diabotical did do teams and objectives. I think what really needs to happen to bring the genre back to life though is for there to be a really good campaign tied to a really good multiplayer experience that brings in some new weapon design instead of the Quake meta weapons with minor tweaks.
UT4 was looking promising in terms of multiplayer before Epic killed the project.
You might like roboquest it's a very recent game that's not PvP but has a lot of AFPS characteristics.
IDK, kinda feels like we need idSoftware to do a new Quake with new story and new weapons even if they don't call it Quake (or to release a DOOM multiplayer experience that is actually fun).