this post was submitted on 22 Mar 2024
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How does that part of the game compare to Jalopy? (assuming you've played that)
I haven't but the tinkering isn't super deep. The hours is mostly figuring out upgrades, outfitting, prepping for journeys and such. You can switch out panels, doors, tires, engine, and accessories (like extra battery/gas tank, resource scanner, etc.) Beyond that there's paint and decals you can apply by the panel. Here's mine right now.
It's probably comparable in complexity - Jalopy is all about keeping a Trabant running, and this is a dad game of a specifically sci-fi bent.
I enjoyed Hardspace: Shipbreaker a lot, so I figure I'll love this one when I eventually get to it lol
It's got some sick fucking tunes and gay scientists on the radio (ARDA's putting radio waves in the LIM technology that's turnin the friggin scientists gay )