this post was submitted on 02 Jun 2024
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I have been a voiced protagonist hater for years. Fully voiced games drastically increased the cost of creating branching dialogues.
Yeah there’s a reason they dropped it for bg3
It depends on the game, I’ve liked games in both styles and I don’t think every game should be one way or the other, but it does influence the kind of story you can tell and one is more apt than the other for certain things
Totally agreed. Also I listen to podcasts or whatever when I play games and prefer not being interrupted by voice overs. Also I can read faster than they're gonna character act