this post was submitted on 03 Jul 2024
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The mod in Morrowind which makes it so that your weapons actually hit things for sure, it makes the game playable.
But like actually? Kaiserreich comes to mind for Hoi4, Calamity for Terraria fits in really well with the base game and Legacy of the Dragonborn was the last Skyrim mod I built a playthrough around
I will die on the hill defending Morrowind combat. Morrowind is designed around the progression grind and removing that from combat unbalances the game, sadly.
It was already abuseable. I remember running around casting 1 damage fire spells on myself to level evocation. And jumping everywhere...
I definitely wouldn't mind if it scaled your damage down proportionally by your chance to miss and then lowered the skill gain per hit to balance out the progression.
i gotta plug the Kaiserredux spin-off of KR just cause it does the American Civil War way better. complete societal breakdown, like ~10 possible states can pop out?
and yeah if i wanted to miss attacks when my player model made contact i'd play a turn-based game, i just want to explore & experience the stories of morrowind, not master its archaic combat system.