this post was submitted on 03 Jul 2024
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I will die on the hill defending Morrowind combat. Morrowind is designed around the progression grind and removing that from combat unbalances the game, sadly.
It was already abuseable. I remember running around casting 1 damage fire spells on myself to level evocation. And jumping everywhere...
I definitely wouldn't mind if it scaled your damage down proportionally by your chance to miss and then lowered the skill gain per hit to balance out the progression.