this post was submitted on 06 Jul 2024
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[–] ashinadash@hexbear.net 25 points 2 months ago* (last edited 2 months ago) (2 children)

Celeste has an assist mode, which uh I simply did not use Idk. I tortured myself with its twitch platforming and felt I overcame it, but I don't even think assist players are losing out on much.

One of the other things Gamers™ need to accept is that the designer's word is not necessarily law. As far back as the Game Genie, people will use whatever they can to experience a game and that's fine honestly. People also want different things from games. It's like the author is dead.

[–] PM_ME_YOUR_FOUCAULTS@hexbear.net 15 points 2 months ago* (last edited 2 months ago) (2 children)

Just FYI, the "author is dead" thing is about interpreting a text directly according to what is actually there, without concerning yourself with what the "Author" may or may not have intended. When you talk about altering a text, by example, modding it or using a Game Genie, this is actually something quite different, because you are actually creating a new text that would then require different interpretations from the reader

barthes-shining barthes-cool

[–] ashinadash@hexbear.net 10 points 2 months ago (1 children)

I selected the Game Genie because it's not capable of adding stuff and it takes a lot more codework than normos would do to change the game considerably. But U Rite, modding especially is more like fanfiction, analagously.

[–] PM_ME_YOUR_FOUCAULTS@hexbear.net 11 points 2 months ago (2 children)

Video games are actually interesting wrt the conception of authorship, because it's even harder to assign a unitary Author to them. Hundreds of people have input on the finished product. Thousands if you count people like QA and beta testers.

[–] ashinadash@hexbear.net 9 points 2 months ago (1 children)

Most g*mers just reduce it to whoever the director is shrug-outta-hecks

[–] PM_ME_YOUR_FOUCAULTS@hexbear.net 6 points 2 months ago (1 children)

Especially funny in this case because GRRM wrote most of the lore

[–] Frank@hexbear.net 4 points 2 months ago

Accordingg to an interview i read he only provided some broad sketches early on in the game's development.

[–] CyberSyndicalist@hexbear.net 5 points 2 months ago

A lot of games are also based on long community traditions of modification too. Popular games like League of Legends and Dota2 for instance are based on a mod called Dota Allstars which is itself an amalgamation of other popular Warcraft 3 mods along with solicited direct incorporation of player suggestions then of course the base game of warcraft itself is a rip off of warhammer and it goes on. The ability to modify these games is often an encouraged and developer supported core feature of the games.

[–] EelBolshevikism@hexbear.net 1 points 2 months ago (1 children)

uhhh, yea. because the original text in this case is either shit for someone cause they don't like it or just not playable for them straight up.

[–] PM_ME_YOUR_FOUCAULTS@hexbear.net 1 points 2 months ago* (last edited 2 months ago)

I'm not saying that modifying a text is bad, just that it is different from the original

[–] LMagicalus@discuss.tchncs.de 10 points 2 months ago

I think the assist mode in Celeste is fantastic, especially since it doesn't disable any achievements AFAIK.