this post was submitted on 26 Jul 2024
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Low key, if anybody wants to talk about making a free software KSP clone in Godot, I spent about a month messing around with the concept before the ADHD set in.
Check out the OpenSpaceProgram project on github. It's undergoing some major changes right now but is the most promising existing base to build on imo (osp-msgnum is the repo you're looking for).
Also to set expectations for lurkers- the project is currently an early physics test with some orbital mechanics proof of concept. Don't expect anything substantial for years
if the original is in Unity, you can just decompile it almost entirely and copy paste that source code lol