GL.iNet router all the way.
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
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Torrenting:
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- !trackers@lemmy.dbzer0.com
- !qbittorrent@lemmy.dbzer0.com
- !libretorrent@lemmy.dbzer0.com
Gaming:
- !steamdeckpirates@lemmy.dbzer0.com
- !newyuzupiracy@lemmy.dbzer0.com
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- !retropirates@lemmy.dbzer0.com
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Ko-fi | Liberapay |
why is port forwarding a premium feature? isn't it just a setting on your router
There are providers that do not provide you your own IPv4 address, with a feature called "CGNAT". Often, they will then block you from port-forwarding altogether.
that is wild, man
Bc $$$.
My provider won’t allow it unless I pay them $15/mo extra.
You can change the setting on your router anytime but it won’t work if your ISP doesn’t actually allow it.
Likely they don't have enough IPs to go around
The first thing I do with my isp provided modem is set it to bridge mode.
I use Proton VPN which has port forwarding
Rent a seed box. That's the best solution for everyone.
Assuming you mean IPv4 CGNAT: IPv6.
We just need to add I2P directly into the client in a way that's transparent to the user and all the problems are solved.
How does the I2P architecture solve the port forwarding issue. Is peer discovery easier within I2P?
I2P has a mechanism where if you can't open a port, another I2P router can help with NAT hole punching so that you can establish a connection.
In practice this means I2P users can be equally well connected regardless of being able to open a port.
But, unfortunately I2P is very slow. But maybe it's just because there's few people running routers, on slow networks?
In any case, it would be beneficial to have it easily accessible to everyone, so that copyright holders can go pound sand.
Edit: When you couldn't open ports for I2P, the I2P router will have the "Network: Firewalled" status. This is the description of this status on the router dashboard:
Firewalled: Your UDP port appears to be firewalled. As the firewall detection methods are not 100% reliable, this may occasionally be displayed in error. However, if it appears consistently, you should check whether both your external and internal firewalls are open for your port. I2P will work fine when firewalled, there is no reason for concern. When firewalled, the router uses "introducers" to relay inbound connections. However, you will get more participating traffic and help the network if you open your firewall. If you think you have already done so, remember that you may have both a hardware and a software firewall, or be behind an additional, institutional firewall you cannot control. Also, some routers cannot correctly forward both TCP and UDP on a single port, or may have other limitations or bugs that prevent them from passing traffic through to I2P.
Look in to i2p
TIL it's not L2P, as in "Learn 2 Peer"
Can someone correct me here.
If I have i2P enabled on my qBittorent client and I start seeding a torrent downloaded from a non-i2P connection.
Does my seed of it allow others to download that torrent through i2P?
No, you need to cross seed. A torrent client that allows for this is biglybt. Or you need to manually re upload it on i2p
IPv6. My stupid ISP actually shipped their router with all inbound ipv6 blocked with no way to unblock it, so I set up opnsense. Works like a charm!
Bulgaria, Hong Kong, Luxembourg, Malaysia, Netherlands, Russia, Cyprus, Moldova, Romania, Ukraine, Singapore, and Sweden. They all spit in the eye of DMCA.
VPS in any of these countries, or just find a provider that doesn't care about torrenting. If you go the VPS option, run your own VPN and just look for a VPS that allows considerable traffic. A quick example, Ultahost (Netherlands) offers a VPS with unlimited bandwidth for $7/mo if you pay for 3 years in advance. Like sure, now you're paying to torrent, but I would rather pay $7/mo to protect myself with a VPN that I control vs worrying about port forwarding and getting DMCA's in the mail. 🤷♂️ I guess it depends on how much skin you want in the game.