this post was submitted on 28 May 2025
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[–] brucethemoose@lemmy.world 3 points 19 hours ago* (last edited 19 hours ago) (1 children)

Spicy take: I hope they dump 2077's engine and go Unreal.

I recently followed this guide to try and set up "optimized" path tracing (no raster lighting, with everything raytraced) in 2077, and on my lowly RTX 3090 it runs like cold molasses. Not a chance. Raster + RT reflections is all I can manage, and it looks... good.

Meanwhile, I've also been playing Satisfactory (an Unreal Engine game from a comparatively microscopic studio), and holy moly. Unreal Engine's dynamic lighting looks scary good. Like, I get light bounces and reflections and everything, and it runs at like quadruple the FPS in hilariously complex areas, again, with a fraction of the dev effort.

Cryengine in KCD2 is rather sick as well, though probably less tuned for urban landscapes.

...So why don't they save a few years and many millions, and just go with one of those instead of poorly reinventing the wheel?

[–] GunValkyrie@lemmy.world 5 points 19 hours ago (1 children)

I have good news for you. The first information released on the sequel was that it's being built in unreal.

[–] brucethemoose@lemmy.world 2 points 19 hours ago* (last edited 19 hours ago)

That's what I get for not clicking through!

Good! I can see a ton of gamers complaining about this endlessly, but switching to anything but in-house is a great move IMO.

[–] ArchmageAzor@lemmy.world 6 points 1 day ago

Let's hope they learned how to properly pace development and to handle a launch this time around.

[–] A_Random_Idiot@lemmy.world 36 points 1 day ago (2 children)

I don't care.

Shut up about the game.

Don't fucking say a thing about it until its like 6 months from launch.

Did they learn nothing from last time?!

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[–] cholesterol@lemmy.world 4 points 1 day ago

Just looking up what 'preproduction' actually means : They are in the planning stages, but they haven't started 'making' the game yet. Cyberpunk (1) development took four years.

[–] drunkpostdisaster@lemmy.world 8 points 1 day ago (2 children)

Good. We need more dicks in video games.

[–] abobla@lemm.ee 4 points 1 day ago
[–] BigBananaDealer@lemm.ee 4 points 1 day ago

mount your friends

[–] iconic_admin@lemmy.world 13 points 1 day ago (5 children)

Nice, only 12 more years to go.

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[–] Natan_San@lemmy.world 27 points 1 day ago (1 children)

I will put it on my calendar for 2035.

[–] Zron@lemmy.world 24 points 1 day ago (2 children)

By the time Cyberpunk 2 comes out, I’ll have my own Keanu installed in my brain.

[–] Ghosthacked@lemm.ee 3 points 1 day ago

You won't get Keanu. You'll get trump

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[–] Metostopholes@midwest.social 185 points 2 days ago (5 children)

Huh, so it's taking place in 2 AD instead of 2077. Weird direction to take.

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[–] bizzle@lemmy.world 18 points 2 days ago

Looking forward to playing this in 10 years

[–] otacon239@lemmy.world 104 points 2 days ago (26 children)

Just another 8-10 years before we get to play it guys!

Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.

I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.

[–] LandedGentry@lemmy.zip 105 points 2 days ago* (last edited 2 days ago) (24 children)

Well one surefire way to one up it is to have the game in a more playable state within the first six months lmao maybe this time Sony won’t even pull down the game!

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[–] dustyData@lemmy.world 14 points 2 days ago (7 children)

And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don't understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

We didn't learn anything from "Bethesda's magic". What a mismanaged company.

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