this post was submitted on 01 Jun 2025
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Linux Gaming

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[–] coconut@programming.dev 12 points 1 day ago

200 players? This is as news worthy as a student's school project not having a Linux build ¯\_(ツ)_/¯

[–] ogeist@lemmy.world 24 points 1 day ago (1 children)

They have 200 players as 24 peak, all time high was 12k 7 years ago... Unless they had critical cheating issues this makes no sense to me, why would limit your game reach further.

[–] JayDee@lemmy.sdf.org 3 points 1 day ago (1 children)

This has been covered over and over. The bottom line is usually that devs view Linux as too varied a market for native support. There is always at least a claim that Linux bug reports far outpace windows and mac reports per-capita, and it does not sound unrealistic overall as a reality.

Proton also runs games well quite often. I would imagine that proton's presence is in fact even more incentive to not support native Linux systems, since you aren't really losing that userbase so long as the game still runs on proton.

[–] ogeist@lemmy.world 1 points 7 hours ago

I get what you are saying but the note is about the developer dropping the Steam Deck supported Anti-Cheat. They were never developing for Linux, they just switched Anti-Cheat provider.

[–] scrubbles@poptalk.scrubbles.tech 15 points 1 day ago (1 children)

"The Linux Operating System" shows about how much their teams understand linux

[–] nagaram@startrek.website 5 points 1 day ago

Dunno how big they are. Might be a technical disconnect between the PR person and the devs.

I can excuse a marketing person making this whoopsie, but a dev? Come on you 100% saw the copypasta